The facts:
- People fell in love with Naked Snake/Big Boss after MGS3. So much that his story and legend had become more romanticized than any other character in the series. Even Solid Snake (probably the intentioned main protagonist).
- Most people expected this game to be far and above everything else we've gotten from MG games (story-wise). Possibly the fall of a great legend. Or more tragic events shaping the transformation of Naked Snake into Big Boss. Subconsciously, many people wanted to continue rooting for Naked Snake and be able to look back at the series and justify his actions and always see him as a grey character who lost his way due to circumstances and situations that weren't in his control.
- Instead, we got some cheap story that arguably is the easiest way to make us look down upon Big Boss as merely a coward. Who basically we can't root for in any way after this type of ending. Kojima turned potentially the greatest game story-wise where we can see up close the transformation of the original protagonist (outside of The Boss) into an antagonist. Shaped by adversity and feuds that would forever change his perception about what and how this world truly works.
- Audiences love when they can somehow feel connected to an antagonist's pain; but Kojima wanted none of that Dark Knight effect (where the Joker became more polarizing than Batman himself). Partly because his vision was to always keep Big Boss from becoming romanticized, but more importantly I think he KNEW this type of negative reaction would be evoked if he laid out the story this way. I mean what is there left to tell now? The interest in Naked Snake dies, and we've already been told the Solid Snake story. So what future MGS projects can Konami really generate interest with now? This was Kojima's last game, and you can tell his hubris was stapled across it. His name plastered after every mission, and with an ending that's basically a giant FU to Konami knowing full well that they don't have much to work with now.
- Lots of people making threads justifying the ending and drawing conclusions of what it means, and glorifying how it's been the best possible ending. Yes, if we put in our own conjecture and try hard enough we can make any story work. However, most of it is based off our own perceptions and theories on what Kojima meant with this ending.. so ultimately it's irrelevant because it's based on theory as opposed to fact or from Kojimas mouth (through his content) himself. Looking at the game barebone without all of the added conjecture we all throw in to make sense of what we think Kojima is trying to say, we objectively see an ending and story that falls flat to what we have come to expect from usual Metal Gear games.
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