Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game » consists of 12 releases. Released Jul 07, 1987
Air ducts are used to heat, ventilate and cool to buildings.
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.
A lock that open doors with key cards often used as locks in futuristic games
A cardboard box is handy for many things, but it's probably best known as something Solid Snake can hide under.
When referring to cigarettes, one is normally referring to a tobacco cigarette, although the term cigarette can be applied to similar objects containing things other than tobacco.
Cures various status effects that have befallen the player. In some games broken up into different status effects, like cure poison or cure confusion
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
Usually, eyepatches indicate that the wearer has a severe eye disease or has suffered a serious eye injury. Often the implication is that the wearer is habitually involved in dangerous situations. Eyepatches are frequently associated with pirates.
Protects against deadly gas and other pollutants.
A gun that uses various types of grenades as ammunition.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
A stylish and sometimes functional piece of headwear.
A keycard is a plastic card with a magnetic strip, chip, or other circuitry, programmed to allow passage through locked doors. May also require a passcode or password of some kind.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
Mechs (or Mecha) are humanoid-like pilot driven vehicles often depicted in media as a combat machine. Early examples of Mech/Mecha in video games are often derived from early manga and anime as well as table-top games.
Metal Gears are the military mechs from the Metal Gear series, capable of launching global nuclear strikes from anywhere around the world.
A bipedal walking tank built by Dr. Madnar in the original Metal Gear.
This fearsome Russian attack helicopter has featured in many games, an annoyance in flight sims and action games your best tactic would be to shoot them down fast.
The mullet consists of short hair everywhere but in the back. Several variations of mullets exist.
Pants (a.k.a. trousers) are a type of leg covering.
Small portable audio device originally known as a "wireless", that receives signal from a radio tower. May emit static when monsters are nearby, or emit voices when a talk show host is on.
Rations are food distributed by the military. They are easily prepared or ready to eat.
A missile that's direction can be controlled by the user. It's good at going around corners.
Any firearm meant to be held with two hands, a rifle is a video game object that appears in many combat related video games.
A weapon that launches rockets.
Bags filled with sand. Often used for fortification in war zones or flooding.
Suppressors deafen the sound of a gunshot. Can be attached to most weapons.
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