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Game » consists of 2 releases. Released Aug 05, 2004
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Instead of being the main character of a game, players take the role of the person in charge of capturing the action.
Games that let you choose the path you take through the story-line.
Due to crafty camera angles and conveniently placed objects in the environment, the nudity in the scene is obscured from view.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Television shows that appear in games that are fake. Usually parody's of real shows
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Grindhouse films are low-budget exploitation films that revel in hardcore violence and overt sexual themes while unapologetic about their low production values. These games emulate the grindhouse aesthetic.
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
A reporter for a news-outlet, whether it be as a writer or photographer.
The act of pressing your lips against someone or something else as a sign of affection.
This concept is for games in which at least one of the main characters is male.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
While some lead and supporting characters meet their end for the whole world to see, others are killed while the camera is focusing on something else. Typically, an off-screen death can mean the character was not actually killed and will return at a later time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
Sudden Death occurs when two or more players/teams have the same score at the end of the game. It can also be a penalty that activates when a player of match is taking too long. The players will then have to get rid of each other in a hurry.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
A television news program, often used to give a wider perspective on the events of the game.
An in-game interface designed to look like video footage.
"Vore" is an internet term for a sexual fetish for the act of a creature swallowing someone else whole while they are still alive. The act is also seen in many video games, in a decidedly less sexual manner.
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