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Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
A "Tech Tree" is a concept used mainly in strategy and role playing games. Unlocking a node in the tree generally unlocks some effect (example: a new ability in a role playing game or new unit in a strategy game). Unlocking a parent node allows access to its child nodes.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Players can design a base or dungeon for their characters to inhabit.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Any person that is in an Army.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
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