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A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A method of splitting a game into multiple parts to get around memory constraints, particularly on tape based formats such as the ZX Spectrum and Commodore 64.
Player Weapon is a feature in Madden NFL games. It shows the key players on the field and their ability.
Whenever a character is seen in promotional art, or in a cut scene, chances are, they'll be using this.
The first weapon that is acquired in a game. It's usually a handgun or melee weapon, is unbreakabe and carries unlimited ammunition. It's also the perfect "emergency weapon".
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Modifications can include, but are not exclusive to, upgrades. Modifications can be superficial changes such as color.
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