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The ultimate enemy and primordial source of all evil. In Warhammer 40,000 and Warhammer Fantasy universe.
The Imperium's great enemy, the Chaos Space Marines, are the Adeptus Astartes that turned their back on the Emperor in exchange for the powers of Chaos.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
Daemons are Warp entities and servants of the Chaos Gods.
Once the 14th of the God-Emperor's Space Marine legions, now sworn to the Plague God Nurgle.
The concept of decay is best known in video games when an item or a being is of a degrading quality. When the item is degrading, players or the game itself refer to this matter as decay.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
A punishment set by the gods or in their name to a someone who has commited an offensive action towards them or the general good. If a third party (other than a god) delivers this punishment, the measure of such is given according to their point of view.
Abilities or objects that can only be obtained by killing a god or if gods themselves offer them to a character.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
The greatest of all of Nurgle's Daemons, the Great Unclean One is a hideous but jovial monstrosity that radiates disease with its very presence.
Greater Daemons are demonic entities and the main representatives of the four chaos gods in the Warhammer universe.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Humans aligned with Chaos, they are one of the chief minions of the four Daemon gods in Warhammer Fantasy and Age of Sigmar, each one being larger, stronger, and deadlier than a mere mortal.
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