Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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A real-life athlete who appears on the cover art of a sports game. Usually an up-and-coming star in the sport or a perennial fan favorite.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
When an animated character graphically looks realistic, but shows poor, unrealistic animations, the result can be very awkward. These instances of almost-human-but-not-quite can appear stilted, off-kilter, or even eery. This is the Uncanny Valley effect.
Sometimes you want a challenge, sometimes you wanna coast.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Character Creation refers to characters created by players themselves, rather than developers.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
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