A cheat sheet would be cool

#1 Posted by None_Braver (86 posts) -

I'm sure the point of the game is to look through the fake in-game instruction book but it would be neat to get a 1 or 2 page sheet that has all of the references pages.

#2 Posted by PulledaBrad (612 posts) -

Your fingers broke, son? This is what happens when we take the "Notes" section out of manuals, people! Or removing manuals period! When I was your age I had to walk uphill both ways to get a Baldurs Gate 2 manual and WE LIKED IT!

#3 Posted by PrimalHorse (73 posts) -

It reminds me a lot of cartlife where the frustration and difficulty is a part of the experience. I don't think the mentality is to "beat" the game. Its more in line with the whole entertainment being depressingly enlightening. If its anything like cartlife for sure. I always wished LA Noire didn't have an ingame notebook, was really disappointed when I fired that up with my notepad on my desk. Old games had some charm.

#4 Posted by JJWeatherman (14557 posts) -

Pull a Drew and make your own. Wouldn't take too long.

#5 Edited by Jedted (2329 posts) -

I feel like i need this for all the countries and their issuing cities as most of my time is spent clicking through the map to reference it.

Can always play in windowed mode with a notepad off to the side.

Online
#6 Edited by alternate (2688 posts) -

The GOG one comes with a pdf of the in game guide

#7 Edited by BBAlpert (1388 posts) -

Pull a Drew and make your own. Wouldn't take too long.

Yeah, get your Scanl on!

#8 Posted by PulledaBrad (612 posts) -

@bbalpert said:

@jjweatherman said:

Pull a Drew and make your own. Wouldn't take too long.

Yeah, get your Scanl on!

Goddammit! You are so FIRED!

#9 Posted by JZ (2125 posts) -
#10 Posted by laserguy (439 posts) -

@primalhorse: la noire had a lot of charm. To bad it was boring and lifeless.

#11 Edited by alanm26v5 (440 posts) -

I'm thinking about making a list of the cities for each country at least, maybe with seals next to them. I just lost and I'm probably going to start from the beginning.

Loving it so far, my only complaint is that if you get a citation on your last person, you don't get a chance to read it before the summary screen, unless I'm missing something.

#12 Posted by Redbullet685 (6029 posts) -

Yeah it really wouldn't be too hard to make your own list of cities and their governing country. Would actually be easier to use than an in-game cheat sheet since you'd have it on hand at all times and wouldn't have to click through your manual in game to get to it.

#13 Posted by OneKillWonder_ (1698 posts) -

I wrote down all of the regions and their issuing cities when I played the demo. Making your own cheat sheet is dead simple.

#14 Edited by nonforma (57 posts) -

The GOG one comes with a pdf of the in game guide

Does seeing the full rulebook spoil anything major?

#15 Posted by MikeJFlick (438 posts) -

#16 Posted by RedCream (704 posts) -
#17 Posted by MrJorOwe (282 posts) -

Don't want to make a new thread, so will just ask here. I've noticed a few times that when I ask a guy what his purpose here is, the answer he gives is different to that on his entry permit. I know if I let him through i'll get buzzed for it, but don't know how to actually stop him. I've tried clicking the reason on the page, and his big face but nothing. Is there a chat log?

#18 Posted by AssInAss (2551 posts) -

@mrjorowe said:

Don't want to make a new thread, so will just ask here. I've noticed a few times that when I ask a guy what his purpose here is, the answer he gives is different to that on his entry permit. I know if I let him through i'll get buzzed for it, but don't know how to actually stop him. I've tried clicking the reason on the page, and his big face but nothing. Is there a chat log?

If I'm reading this right, you have to link the audio transcript of his purpose with the entry permit.

#19 Edited by ZeForgotten (10397 posts) -

@redcream said:

I need to print this.

Thanks a bunch, I just put that on my iPad.
The 80s are gonna be so much easier to handle with an iPad now.

Cause no trouble

#20 Posted by alternate (2688 posts) -

If he corrects himself then you can let him through. So if it says "transit" and he says "visit" but when queried corrects himself then that is fine - if he sticks to his tale then reject him.

#21 Posted by alternate (2688 posts) -

Since we are asking - how do you query weight? Click on weight and what else? What is a suspicious weight? too low?

#22 Posted by NicksCorner (414 posts) -

Since we are asking - how do you query weight? Click on weight and what else? What is a suspicious weight? too low?

Too high, they might be concealing stuff.

#23 Posted by alternate (2688 posts) -

ah, I totally missed that weight readout on the console - no wonder I could not get it.

#24 Posted by JazGalaxy (1576 posts) -

Automating game elements is a slippery slope. Pretty soon developers have automated half the game away, and nobody has any fun playing a game and they don't know why. (You don't have to press a button to open doors! your character knows! you don't have to collect drops! they suck into your body now! you don't have to go to a place! you can fast travel! you don't have to sell your items back, you can just press one button and it sells everything that's not the best! "So, you mean, I just press this one button until the game is over?" Yes! Fun, right?!)

#25 Posted by Jams (2960 posts) -

Automating game elements is a slippery slope. Pretty soon developers have automated half the game away, and nobody has any fun playing a game and they don't know why. (You don't have to press a button to open doors! your character knows! you don't have to collect drops! they suck into your body now! you don't have to go to a place! you can fast travel! you don't have to sell your items back, you can just press one button and it sells everything that's not the best! "So, you mean, I just press this one button until the game is over?" Yes! Fun, right?!)

well said. That's pretty much where we are right now, but I think some developers are starting to get the hint.

#26 Posted by DonMFJohnson (148 posts) -
#27 Posted by rebgav (1429 posts) -

This was posted in Steam forums: cheatsheet.

That's way more useful than the other one. I am definitely going to try using this because invalid issuing cities have been the most annoying thing so far.

#28 Edited by DaisyOfSarasa (1 posts) -

How about some minor improvements?

#29 Posted by SpaceInsomniac (3578 posts) -

How about some minor improvements?

Now THAT is a fantastic first post.

#30 Posted by AforAnonymous (1 posts) -

I cleaned up the image (which took quite a bit of effort since it was LOADED with needless dithering) so it can be printed on paper without wasting a ton ink/toner. :)

#31 Posted by Diachron (91 posts) -

While I agree that the purpose of the game is to feel the pinch of having to fumble through awkward documents under the specter of the clock, I also agree that a quick reference isn't a completely terrible idea. Being too lazy to assemble one, I thank everyone who already has!

I also found this on the internets [author unknown]: https://docs.google.com/file/d/0BywnRPG-G-i7R0NJcHJLS2c2NG8/edit

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