The WonderSwan was a Japan-only handheld game system that had a fairly large library of games and many accessories.
Launched on March 01, 1999
Hosts 59 games
The Dreamcast is the fifth and final console developed by Sega and the first of the sixth-generation of consoles to release. As the first 128-bit system, it was the first to offer truly arcade-quality 3D graphics. It is famous for being the first console to include worldwide online capability, its game library, and its unexpectedly short life span.
Launched on November 27, 1998
Hosts 455 games
Game Boy Color
Nintendo's successor to the Game Boy, featuring a color screen and backwards compatibility for all previous Game Boy titles.
Launched on October 21, 1998
Hosts 671 games
Before the DS brought touchscreen gaming into the mainstream, Tiger's Game.com had players poking at LCD screens for hours. Well maybe not hours. Minutes! Minutes of joy were had by all!
Launched on September 12, 1997
Hosts 24 games
The successor to the Super Nintendo, the Nintendo 64 was Nintendo's entry in the 32/64 bit war. Although its library would include some of the most beloved games of that era, delays and a lack of third party support caused it to fall behind Sony's Playstation in sales.
Launched on June 23, 1996
Hosts 372 games
Funtech released the Super A'Can in Taiwan in 1995. Only 12 games were produced for the 16-bit console before it was scrapped.
Launched on October 25, 1995
Hosts 12 games
This Japan-only release was targeted at young girls and featured a built-in thermal printer to allow users to print their own puri-kura-style stickers. Only 10 games were released for the console.
Launched on October 01, 1995
Hosts 10 games
This short-lived multimedia device was designed by Apple and manufactured by Bandai. It is widely regarded as one of the worst video game consoles of all time.
Launched on September 01, 1995
Hosts 6 games
The Virtual Boy pioneered portable 3D gaming, but became Nintendo's biggest (and arguably only) market blunder. Despite innovative display technology, various design and marketing mistakes doomed it to poor sales and quick retirement. Fewer than two dozen titles came out worldwide and only 14 in North America.
Launched on July 02, 1995
Hosts 22 games
The Satellaview was an add-on for the Super Famicom, released only in Japan. It downloaded games and news via satellite broadcast, and received live, streaming voice acting and hints for some games.
Launched on April 23, 1995
Hosts 34 games
The R-Zone was a heavily marketed, cartridge based LCD handheld that ultimately flopped. It marked Tiger's first attempt at a handheld game system.
Launched on January 01, 1995
Hosts 22 games
The NEC PC-FX was a console designed in the form of a PC and planned to be upgradable. It failed due to lack of graphical power and little developer support. The PC-FX is known for it's large percentage of adult titles and was NEC Corporation's last gaming console.
Launched on December 23, 1994
Hosts 45 games
Sega's short-lived jump into the 32-bit gaming era began with this add-on to the Sega Genesis.
Launched on December 14, 1994
Hosts 45 games
Sony's first video game console established the PlayStation brand. It was also the first successful disc-based console.
Launched on December 03, 1994
Hosts 2238 games
The Sega Saturn is a 32-bit gaming system developed by Sega. Due to development difficulties and the rising popularity of the PS1 and N64, the Saturn was discontinued overseas in 1998, but continued to sell in Japan until 2000.
Launched on November 22, 1994
Hosts 620 games
The Bandai Playdia was an early nineties video game console released only in Japan.
Launched on October 23, 1994
Hosts 33 games
Neo Geo CD
The Neo Geo CD was released after its cartridge-based equivalent, in an effort to reduce manufacturing costs.
Launched on October 01, 1994
Hosts 81 games
Sega Pico is an educational video game system aimed at children. The system was also the first Sega system to carry Nintendo liscensed games.
Launched on December 01, 1993
Hosts 44 games
The Atari Jaguar was claimed to be the first 64-bit console to hit the market, as well as the last major gaming system Atari would produce.
Launched on November 01, 1993
Hosts 74 games
The Amiga CD32 was Commodore's attempt at a gaming console and what turned out to be their swan song. The majority of its library were upgraded Amiga games.
Launched on September 23, 1993
Hosts 161 games
Pioneer LaserActive was a failed modular laserdisc-based game console notable for its use of expansion modules as well as being the second highest priced console of all time.
Launched on August 24, 1993
Hosts 12 games
3DO was a video game console manufactured by Panasonic, Goldstar, and Sanyo. Despite the initial hype surrounding the system, the console's $700 price tag proved to be the ultimate kiss of death for the system.
Launched on August 20, 1993
Hosts 168 games
The Mega Duck is a 1993 handheld that was released in some territories under the name Cougar Boy. It was released as the Mega Duck in France, Germany, Brazil, and China. The handheld was also released as the Cougar Boy in the USA and some other countries.
Launched on August 05, 1993
Hosts 10 games
Memorex MD 2500 VIS
The Memorex MD 2500, also known as the Tandy VIS, was released in 1992. It ran a version of Windows that can be described as a precursor to WinCE and primarily focused on educational games.
Launched on December 01, 1992
Hosts 6 games
The Sega CD was one of the first CD-ROM based gaming consoles. The extra storage space this medium allowed gave rise to inclusion of full motion video, higher quality audio, and improved graphics in games.
Launched on October 15, 1992
Hosts 185 games
The Watara Supervision (known as the QuickShot Supervision in the UK) is a handheld with a Game Boy-like form factor. It was originally released in 1992.
Launched on January 01, 1992
Hosts 11 games
The CD-i was the first CD based "game console". It was produced by Phillips and was intended as a computer for your living room.
Launched on November 02, 1991
Hosts 84 games
The Linux operating system was initially released in 1991 and has gone on to become a very popular free alternative to other, commercial systems.
Launched on October 05, 1991
Hosts 584 games
Browser-based games are typically platform-independent pieces of software that run directly in the same application you use to read this web page.
Launched on August 21, 1991
Hosts 492 games
The CDTV was a repurposed Amiga 500 that focused on multimedia games and applications in the early 1990s.
Launched on March 01, 1991
Hosts 10 games
Super Nintendo Entertainment System
The Super Nintendo Entertainment System was the second home console released by Nintendo.
Launched on November 21, 1990
Hosts 1481 games
Sega's first hand held video game system. It was the portable version of the Master System.
Launched on October 28, 1990
Hosts 289 games
The Neo Geo was a cartridge-based console released by SNK in 1990, featuring a 16/32-bit X68000 CPU with an additional 8-bit Zilog Z80 complementary processor and dedicated GPU graphics processors. An arcade-based console considerably powerful for a home system at the time, the Neo Geo was notoriously expensive (costing $650 at launch), and aggressively marketed as an Advanced Entertainment System.
Launched on January 31, 1990
Hosts 138 games
This upgraded PC-Engine was released in Japan in 1989. Few exclusive titles for the system were ever released.
Launched on November 01, 1989
Hosts 7 games
Atari's powerful but flawed foray into the handheld market.
Launched on September 01, 1989
Hosts 88 games
Nintendo's first handheld gaming console was immensely popular among gamers, selling millions. Despite its grayscale color scheme, it still got support from developers and publishers.
Launched on April 21, 1989
Hosts 745 games
FM Towns is a proprietary 32-bit computer manufactured by Fujitsu. It was released in Japan only, in 1989. As the first computer with a standard CD-ROM drive, it had many CD enhanced versions of both Eastern and Western game titles (including games in the action, adventure and RPG genres) which are sought after to this day by collectors.
Launched on March 01, 1989
Hosts 145 games
NEC's CD-ROM add-on for its TurboGrafx-16 console. Originally released as the PC Engine CD-ROM² in Japan in 1988, this was the first time the CD-ROM format was used for video games. It would later be released in North America as the TurboGrafx-CD in 1989. While it had little impact on the ailing TurboGrafx-16 in North America, this add-on boosted PC Engine sales in Japan.
Launched on December 04, 1988
Hosts 199 games
After the cult success of their 8-bit video game console the Master System, Sega decided to give gamers a taste of their arcade video game capabilities by releasing a 16-bit home video game console. Known worldwide as the Mega Drive but called the Genesis in the US, the 16-bit console provided graphics and sound a couple of steps below their popular System-16 arcade boards. The Genesis/Mega Drive turned out to be Sega's most successful home video game console.
Launched on October 29, 1988
Hosts 900 games
The TurboGrafx-16, also known as PC Engine, is an 8/16-bit console that was marketed as the first 16-bit console. It was for some time the market leader in Japan, but failed to capture a large market share in North America. It was best known for featuring the first CD-ROM gaming peripheral, the TurboGrafx-CD (also known as PC Engine CD-ROM).
Launched on October 30, 1987
Hosts 240 games
The Acorn Archimedes was a range of personal computers from Acorn Computers aimed at both educational and home use. It featured a 32-bit ARM processor and the RISC OS operating system.
Launched on July 01, 1987
Hosts 35 games
The Sharp X68000 is a 16/32-bit Japanese computer platform that was originally released in 1987. It was the first home system to offer arcade-quality graphics, serving as the development machine for the Capcom CPS arcade system over the next several years. It was the most powerful home gaming system of the 1980s.
Launched on February 08, 1987
Hosts 189 games
Worlds of Wonder created this VCR-based console in 1987.
Launched on December 21, 1986
Hosts 5 games
The Apple ][gs - which stood for "Graphics and Sound" - was Apple's upgraded version of the popular Apple ][ line of computers. The system was capable of playing standard Apple ][ games, as well as games made specifically for the GS.
Launched on November 18, 1986
Hosts 95 games