Post-Halloween Zombie Blog

Zombies!
First off, I just want to express my excitement for recently earning an achievement that I've been wanting to get for quite some time.  I'm talking about the 5-Day Survivor achievement for Dead Rising!  Although afterward, I had to justify to myself that playing the game for 10+ hours was a worthy way to spend my time just for that damn laser sword.  I also was unable to obtain the 7-Day Survivor achievement even though I had food equipped and I was waiting in a zombie-free zone.  Fighting off sleep, boredom, and general malaise with the lack of a save feature for ∞ mode got the best of me.

I don't think I'll try to get the 7-Day achievement again, or at least not any time soon.  The laser sword is a much better reward than a useless pair of gloves anyways.  Despite the frustrating design decisions of the game, I can't emphasis my love for Dead Rising enough.  It really is zombie slaying fun at its best.

More Zombies?  Maybe Not...


There has been half a shit ton of hype building up for Left 4 Dead in forums (or so it seems to me).  However, I continue to be more skeptical of the game over time.  I love some zombie genocide action and Valve has a shining representation in my eyes, but I think the game will be repetitive and the gameplay will feel like a partial game stretched out longer than it should exist.  I know it promises to deliver an "evolving" experience, but that sounds like it may be PR babble.  I am not prejudging the game though, and I'm easy to please so there is a good chance I'll like it.  I am going to wait for a general consensus after release before determining whether or not I will purchase it.  Worst case scenario: I have to wait a few days after release before jumping into the fun.  I think I can live with that.

Doesn't fit?  What the hell are you talking about?


This looks like fun, so what's the problem?
There's something that has irked me for quite some time now.  Recent complaints about the zombie mode included in CoD: World at War reminded me of this yet again.  I'm referring to people making complaints about specific content included in a game just because they don't think it "fits" the universe, formula, mood, theme, or whatever else of the game.

Let me put a few thing into perspective for anyone that makes complaints like this.  One, it is a video game.  Its purpose is entertainment; fun.  If something is fun, then it deserves to be in a game.  I'm much more concerned about content that is included because it fits the universe of the game but it is NOT fun.  Two, it's not your call.  A game is created by many people trying to produce a shared vision of what they want.  How can you consider a game art if it is not the vision of the artists, but rather your own?  If you want the game your way, then get a job in the industry with some ambition backing you.  Three, you have choice.  I 100% support any content a developer wants to put on their disc if you have the choice to use it or not.  Even if that statement does not apply to a certain game, you still have the choice to buy something else instead.

People should not complain about a game just because it does not fit what they think it should be.


I will not be buying anymore games until after Christmas (Why buy something you might get for free?), so I should have plenty of time to frequent my blog more.  That about does it for my current thoughts...  I hope everyone had a great Halloween.  Happy gaming!
2 Comments
3 Comments
Posted by Origina1Penguin
Zombies!
First off, I just want to express my excitement for recently earning an achievement that I've been wanting to get for quite some time.  I'm talking about the 5-Day Survivor achievement for Dead Rising!  Although afterward, I had to justify to myself that playing the game for 10+ hours was a worthy way to spend my time just for that damn laser sword.  I also was unable to obtain the 7-Day Survivor achievement even though I had food equipped and I was waiting in a zombie-free zone.  Fighting off sleep, boredom, and general malaise with the lack of a save feature for ∞ mode got the best of me.

I don't think I'll try to get the 7-Day achievement again, or at least not any time soon.  The laser sword is a much better reward than a useless pair of gloves anyways.  Despite the frustrating design decisions of the game, I can't emphasis my love for Dead Rising enough.  It really is zombie slaying fun at its best.

More Zombies?  Maybe Not...


There has been half a shit ton of hype building up for Left 4 Dead in forums (or so it seems to me).  However, I continue to be more skeptical of the game over time.  I love some zombie genocide action and Valve has a shining representation in my eyes, but I think the game will be repetitive and the gameplay will feel like a partial game stretched out longer than it should exist.  I know it promises to deliver an "evolving" experience, but that sounds like it may be PR babble.  I am not prejudging the game though, and I'm easy to please so there is a good chance I'll like it.  I am going to wait for a general consensus after release before determining whether or not I will purchase it.  Worst case scenario: I have to wait a few days after release before jumping into the fun.  I think I can live with that.

Doesn't fit?  What the hell are you talking about?


This looks like fun, so what's the problem?
There's something that has irked me for quite some time now.  Recent complaints about the zombie mode included in CoD: World at War reminded me of this yet again.  I'm referring to people making complaints about specific content included in a game just because they don't think it "fits" the universe, formula, mood, theme, or whatever else of the game.

Let me put a few thing into perspective for anyone that makes complaints like this.  One, it is a video game.  Its purpose is entertainment; fun.  If something is fun, then it deserves to be in a game.  I'm much more concerned about content that is included because it fits the universe of the game but it is NOT fun.  Two, it's not your call.  A game is created by many people trying to produce a shared vision of what they want.  How can you consider a game art if it is not the vision of the artists, but rather your own?  If you want the game your way, then get a job in the industry with some ambition backing you.  Three, you have choice.  I 100% support any content a developer wants to put on their disc if you have the choice to use it or not.  Even if that statement does not apply to a certain game, you still have the choice to buy something else instead.

People should not complain about a game just because it does not fit what they think it should be.


I will not be buying anymore games until after Christmas (Why buy something you might get for free?), so I should have plenty of time to frequent my blog more.  That about does it for my current thoughts...  I hope everyone had a great Halloween.  Happy gaming!
Posted by pause422

I have no problem with a zombie mode being put into CodWaW, I just simply know its not gonna save it from being completely mediocre, and I'll take my zombie killing from L4D.

Posted by Sweep

" If something is fun, then it deserves to be in a game."

Arguably the issue here is that by putting Zombies in an otherwise realistic shooter - the game is given a surreal of fantasy setting, and the overall atmosphere of the game could be altered as a result.

I wouldn't care, I love shooting both Zombie and Nazis. Shooting Nazi Zombies is therefore a rare pleasure. But it does imply the game isn't taking itself too seriously, which contradicts the seriousness of the campaign.

Moderator