@Seppli said:
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The prestige grinds really need to be looked at imo, as it stands currently a prestige gear set from a dungeon takes 145 clears of explorable, which is insane. GW1 had its fare share of obnoxious and pointless grinds, but they really need to look at gating prestige rewards behind challenging content instead of massive repetition. Obviously, this is just a tuning issue though.
I'd echo the performance concerns mentioned above, and say it just needs to be refined overall really. An upside I suppose is that they shut down the beta forums to go over everyones feedback.
The next BWE will be a measuring stick imo to see what systems have been changed / iterated on.
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