By AlexW00d 3 Comments
Faces of War? That’s a similar name.
So I had another game that wouldn’t work: Dusk-12. It’s ok though, as it looked a darned awful game. Aliens and Marines and telekinesis. Wait, that sounds great. Hmm.
Faces of War is an RTS by Best Way, and just happens to be the predecessor to Men of War, one of the games I bought this pack for. Whilst I have sneakily been playing some of the Men of War multiplayer withand , I already knew how this game worked, so playing it wasn’t as much of a chore as other games.
This is the first - maybe second, I forget whether Cryostasis did - game that has loaded up in my monitor’s native resolution, which is amazing. So if you aren’t familiar with the Men of War style - as I am referring to it as - you control units on the micro-est of levels (read: individually) or you can group them together and order around squads. Each unit has his own inventory, and as such you can kit your units out with whatever you find, if in caches or on enemies. It’s always good to have a mixture of guns between your units, as different guns have different uses; LMGs for suppression and cover, rifles for longer range, SMGs for short-medium range, and snipers for longer range and accuracy of course.
The game has possibly the best cover system in any RTS I have played; you can click up against a piece of cover and the units will gather against it in the best way they can, and it gives you a silhouette of how they will stand once they get their, which is very helpful.
The game has vehicles too, which unless damaged beyond repair, you can commandeer yourself, and will often be given vehicles to use in the missions. Obviously, like everything, these vehicles will have advantages and disadvantages, and serve different purposes. Same with the AT and AA cannons, dangerous, but slow to use.
The game has three campaigns, German, Allies, and Soviet; and naturally, I went with Soviet. The first two missions were training levels, the first one teaching you how to control your infantry, and the second how to use tanks and artillery. Then a proper mission was presented to me, clear a town of Nazis, and make contact with a resistance general. The mission was pretty straightforward, as you have allies pushing through at the same time as you, and they will do most of the work. After this mission came a mission in a series of smaller settlements, I had to clear them all out and gather some intelligence documents from a Nazi general. This mission was substantially harder, as it was just your 5 units against numerous Germans. You first have to clear a bridge of enemies, so I thought if I forded the river up stream and attempted to flank them, I’d be able to get the drop on their MGs and be able to defeat the rest of them easier, but no, there were some Germans in a house nearby and I died quickly. So I tried again to flank them from the other side, but this didn’t work very well either as my men got stuck in the middle of the river and were easily gunned down by the Germans that were alerted to their presence because I forgot to take my sniper off of fire at will, so that’s why I am here, writing this blog.
The game is pretty good, essentially a less refined version of Men of War, a game I look forward to playing.