By amarriner 2 Comments
Chime was released yesterday and was downloaded as well. At first I was on the fence because I wasn't sure how interesting the game mechanics would be. At only $5, though, and with much of the profit going to children's charity it was decided. Happily the game seems to be fun as well. Like A Kingdom for Keflings it's a very relaxing game for me. The music is good and kind of entrancing while you're staring at all those blocks trying to slot them into place.
It seems that I get into a groove sometimes where XBLA (and--though as much not recently--WiiWare/Virtual Console) games take precedence over disc games. The stylized graphics tend to appeal to me more than the more modern "realistic" ones do. Games like Braid are just amazing and that sort of art direction really draws me in more than most 3D graphics engines can. Perhaps that's because I was reared on pixels to begin with. But it's not always the graphics. 2D games are really attractive as well. Shadow Complex, for example, was thoroughly engrossing because though it ran on the Unreal Engine it was basically Super Metroid (or later, Symphony of the Night).
Steam is not helping in the least especially with their recent Holiday sales and their crazy sales in general. I got all five X-COM games for pennies along with a slew of older strategy games as well.
I'll always be on the lookout for the latest and greatest in games to be sure (latest being used somewhat loosely as I'm just working through Mass Effect at the moment), but the downloadable format is teeming with games that speak to my inner retro gamer and there's no satiating that particular instinct.