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ArbitraryWater

Internet man with questionable sense of priorities

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I play old, bad games (Dark Messiah of Might and Magic)

I used to be good at writing long essays. Not anymore. DAMN YOU LEAGUE OF LEGENDSSSSSSS
I used to be good at writing long essays. Not anymore. DAMN YOU LEAGUE OF LEGENDSSSSSSS

Ah, here I am, sitting in the library not writing the essay on Che Guevara I’m supposed to be writing. It is my intent with this blog to, if nothing else, get me in the mood and mindset for writing about something serious and meaningful (like an essay worth roughly 25% of the grade in my Modern Latin American History class) by writing about something stupid and frivolous. Like a questionable video game that came out 6 years ago that I only played at all because it’s attached to a name I identify with. But before I regale you with tales of the Dark Messiah, let’s talk about other games. Because finals are in like 2 weeks and I’m not going to have an opportunity to talk about them then.

Other games

It's a Kart Racer that came out after 2002 that I enjoy. Huh.
It's a Kart Racer that came out after 2002 that I enjoy. Huh.

I say with very little irony that Sonic and Sega All Stars Racing Transformed is probably one of the better Kart Racing games I’ve played. While the actual roster of characters isn’t necessarily one I can identify with, having never owned a Sega console in my life and finding the inclusion of everyone’s favorite NASCAR driver/Lady who almost gets naked in every Go Daddy commercial Danica Patrick to be hilarious, it’s at least comprehensive and (I assume) has the people you’d want in a Sega kart racer (but also Danica Patrick and Team Fortress, for some reason). The track design is suitably over-the-top in a way that Mario Kart isn’t and the part where you are a boat, a car, and a plane like it was Diddy Kong Racing (easily my favorite Kart racer of my N64-based youth) is icing. Then I could talk about how Football Manager is a britishy british man who says “Red Card” whenever he gets hit or that there isn’t a crummy blue shell equivalent and I’d pretty much say most of what I need to say. Haven’t played online yet, but I assume that there are people playing it, as it seems to go on sale on steam often enough. Either way, it’s a pretty great game to play in short bursts and if I knew other humans/had more wired xbox controllers I could hook up to my laptop It’d be a pretty awesome party game.

I am still playing through Final Fantasy XII International Zodiac Job System, and my physical copy of actual regular Final Fantasy XII arrived in the mail, so that guilt has been (somewhat) alleviated. I think. Not much new to say about that, other than that I think the Gambit system is pretty cool and also see how it will eventually result in the game playing itself like a more powerful version of the scripting found in Dragon Age. More on that eventually.

Organ Trail is neat and kind of funny, especially if you played the original version of the game like I did. It’s also a game clearly made for touch devices and not a mouse and keyboard, so aside from the part where it’s “Yo, it’s like the Oregon Trail for the Apple II but instead it’s a zombie apocalypse lol” I wouldn’t necessarily recommend you get it. I played it for like 90 minutes and you know what? I’m good. It’s a funny joke that is funny for about that long, but has all the depth of an elaborate flash game.

League of Legends continues to exist. I continue to enjoy it and do alright for myself if forced to play jungle. It’s a pity everyone always calls mid first, because I always thought that was my best position. I’m competent enough at whatever I end up as, in any case.

The main game

Orc Kicking Simulator 2006
Orc Kicking Simulator 2006

But now, let’s talk about the main event, the reason why you voluntarily clicked on this thread, unless you are cool/weird and found it through the blogs tab on my profile page. Dark Messiah of Might and Magic was released in 2006 and was the second Might and Magic game released by Ubisoft, following Heroes of Might and Magic V, a game I think is pretty great despite the weird dislike it gets from dark corners of the internet. Whereas Heroes V was received pretty well, the reception to Dark Messiah was a bit more… mixed, with a console port coming out a few years later that I’m pretty sure no one liked. I for one, bought this game out of a sense of morbid curiosity, both because of my well-documented love of the Might and Magic series as well as me liking Dishonored far too much and wondering how Arkane’s previous games fare (yes, that means that at some point, somewhere down the road I will write about Arx Fatalis). The short answer is that Dark Messiah is not a good game, but I kind of like it anyways, saying something or other about my tastes. The long answer is that you should keep reading.

This part where you have to escape from a giant worm is bad and frustrating, but look at the obnoxiously bright lighting effects on those lightning daggers! Daggers are the second best weapon in this game, behind your foot.
This part where you have to escape from a giant worm is bad and frustrating, but look at the obnoxiously bright lighting effects on those lightning daggers! Daggers are the second best weapon in this game, behind your foot.

Dark Messiah is a first person action game with an emphasis on melee combat. It is not, as I first suspected, a more open Deus Ex-like title where I could approach any given situation in whatever manner I chose. The game seems to imply as much, with a simple skill tree allowing you to emphasize in stealth or magic or melee combat. Not really. While I imagine playing through as a mage is viable, inasmuch as the game throws mana potions at you en-masse and the telekinesis spell being sort of overpowered, Dark Messiah is not a stealth game, despite clearly having a place to put points in called “stealth”. As I found, at best, putting points into stealth allowed me to wield the best daggers and occasionally backstab someone when I felt like it. It’s a pretty binary “hide in the shadows” thing, but it’s not great at saying what are shadows and what aren’t, though it’s also worth mention that with all 3 points into stealth and equipping the master thief armor does make stealth almost viable, though by that point the game is almost over and you have since specialized in the secret 4th skill tree: kicking.

Sadly, you can't kick this Paokai to death. You can, however, shoot it with a ballista that I didn't find until after I shot it full of arrows and killed it the hard way.
Sadly, you can't kick this Paokai to death. You can, however, shoot it with a ballista that I didn't find until after I shot it full of arrows and killed it the hard way.

In 2006, physics in games were still a cool and novel thing, courtesy of Half Life 2. Dark Messiah takes this to hilarious and goofy extremes, running on the Source Engine and deciding throughout “This game has physics damn it and you’re going to notice them”. And notice them you will, with the constant and endless opportunities to press the F key to win. Spikes on the walls? Kick your enemies into them for instant death! Fire on the ground? Kick them into the fire! A section of the game conveniently taking place on the side of a cliff? Kick the suckers right off! It’s ridiculous and is the reason why I kind of like this game despite the actual melee combat consisting of “Use power attacks over and over and occasionally block”. There’s occasionally some bad first-person platforming and some rope arrows straight out of Thief (another plus in my book), but I still spent the vast majority of my time with the game murdering foes with the power of my mighty boot. And really, that was enough to entertain me and my shriveled, cynical heart. It’s not even a Dragon Age 2 scenario where there are a few specific things that I think the game does well in the midst of mediocrity, it’s a scenario where this game is kind of middling all-around and is unintentionally redeemed by one stupid mechanic that is absurdly overpowered. I… I just don’t even know. What does this say about me?

But to close out, the story bears mention as well, once again for the wrong reasons. Ashan, the world that all Ubisoft M&M games take place in, isn’t exactly what I’d call “original” or “interesting”, which is why Dark Messiah playing its plot as deathly straight as it does allows for some unintentional comedy. The game telegraphs its twist so blatantly that if you didn’t guess it you weren’t paying attention, which I will admit is a perfectly viable option. Along for the entire ride is Xana, who is basically a sassier, eviler, far more obnoxious Cortana. Every suggestive quip she makes is groan-inducing and your main character’s comebacks are equally as lame. Maybe I came in with low expectations, but somehow those expectations were met, inasmuch as I found the plot and the accompanying voice acting to be bad and goofy in a way I could get behind, the two words I use to describe this game in a nutshell.

It bears repeating: if you are a regular human you probably shouldn’t play this game, because it isn’t good. The combat is simplistic, the story is hilariously bad and you kind of kick everything to death. However, I'm still okay with playing this game, but only because my heart is black and withered and only capable of feeling things in ironic terms. Well then Comrades, may we meet again at our final victory. All hail Marxist Leninism!

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