I gave it a 10 at www.playstationcountry.com. Might've overshot it but I reviewed it after 20 hours when I wasn't quite sick of the line puzzles. That ending was definitely a little limp.
Loved the puzzles and the island and all that jazz, but I was disappointed to find that it lead to basically nothing. They made an interesting and compelling world that I wanted to learn more about (nature of the island, statues, etc.) and then went nowhere with it. It would be like if the ending of Portal was just that you died. Still all the snark from Glados and the messages scribbled on the wall, but no payoff. That's how the end of the Witness made me feel; like I ran on a treadmill for 20 hours. Put the work in, but don't actually get anywhere. The Witness is a mental exercise machine masquerading as something deeper.
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