I apologise if I sound like I'm making fun of Sonic fans, but I honestly wish I can love anything as much as Sonic fans who notice that the arms changed. Sonic Boom is fortunately somewhat alright, but they still deserve better!
This is really nice to read because I just started playing Fallen London and Sunless Sea again yesterday. I think this type of storytelling could work well in more roguelikes, the same way it does in Sunless Sea. I tried a few roguelikes that try to put in a "conventional" narrative, and I find it more of an annoyance to watch long cutscenes and stuff happen. And it's boring to see the same things happen every single time you restart.
audioBusting's comments