@cornfed40: Not in my experience. Do you honestly believe there are more people on the streets at night? Check out the waterfront at 3 in the morning, and 3 in the afternoon. BIG difference.
The open world of San Francisco is brilliantly rendered, but one of the things that makes the world feel significantly less real than GTAV or TW3 is what little difference the time of day makes.
The pedestrians remain the same 24 hours a day -- walk through the park at 2am and see people hula-hooping and walking their dogs.
Given the lengths the game goes to to make each citizen a unique character you can interact with, it's a shame they didn't at least cut the population density right down at night to give more of a sense of realism.
Really enjoying this game overall, but does anyone else feel the "living" nature of the world was a little overhyped?
Playing it on PS4, I see little evidence of the oft-mooted villager routines; people packing up and going home at the end of a day's work; inns getting crowded in the evening; people running for shelter from the rain.
I regularly roll into towns at three in the morning and see kids running around playing, tradespeople working, and everyone going about their business as though it was the middle of the day. I don't think I've ever seen an NPC react to the weather.
How has everyone else's experience with this been? Given the developer promises regarding this aspect of the game, I'm wondering if there is a bug in my play through which has messed up the day/night cycle!
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