Something went wrong. Try again later

BlackBond

This user has not updated recently.

255 0 7 9
Forum Posts Wiki Points Following Followers

BlackBond Interviews Phil Harrison

BlackBond Interviews Phil Harrison

After the success of my first interview with Cory Barlog I was granted a second interview with the legend Phil Harrison. (I had to call him Legend or he said no interview...)


Harrison: Now that the Six Axis has rumble was have now done what the world once thought was impossible. We have found a way to integrate rumble into a motion sensing controller without the rumble interfering with the motion sensing. Other companies should maybe take note as Sony's innovations.

BlackBond: "..."

BlackBond
: But what about your claims of rumble being last gen and not needed?

Harrison: I never said that?

BlackBond: Yeah you did look right here?

Harrison: Oh that, see what I really meant was that rumble without motion sensing is last gen. That's why the 360 controller is last gen as opposed ot our new gen controller. Implimenting rumble without motion sensing is last gen. We have implemented rumble and motion sensing to create a next gen controller.

BlackBond: So what about all the popele who already own a PS3, have an extra controller, or decide to get a combination of one or the other before the new Six Axis Rumble launches?

Harrison: They didn't complain when we brought out the Dual Shock on PS1 to replace the Standard controller. Really we have a very dedicated fanbase that completely agrees with all of our business decisions with their full support. No matter what we do they can know that they can rest assured that our best interest is their best interest.

http://www.gamespot.com/users/Blackbond/


(GUYS THIS WAS FAKE...)

lawlessx wrote:
BlackBond: But what about your claims of rumble being last gen and not needed? Harrison: I never said that? is this guy for real?


lawlessx wrote:
Trading_Zoner wrote:
lawlessx wrote:
BlackBond: But what about your claims of rumble being last gen and not needed? Harrison: I never said that? is this guy for real?


You really believe that BlackBond interviewed Phil Harrison?
oh crap..i didnt even notice its the same name as the TC..nevermind


waynehead895 wrote:
lawlessx wrote:
Trading_Zoner wrote:
lawlessx wrote:
BlackBond: But what about your claims of rumble being last gen and not needed? Harrison: I never said that? is this guy for real?


You really believe that BlackBond interviewed Phil Harrison?
oh crap..i didnt even notice its the same name as the TC..nevermind
That happened to me too. I'll admit it. But I didn't post. I was just wondering Who the Hell Black Bond was.


fatzombiepigeon wrote:

People are actually taking your spin on PRs say as real.

LINK

Posted by Blackbond 03/01/2007 10:24pm
comments: 2
1 Comments

BlackBond's Cory Barlog (GoW's Creator) System Wars Interview

BlackBond's Cory Barlog (GoW's Creator) System Wars Interview

corybarlog wrote:
Blackbond wrote:
LongshotX2 wrote:
Blackbond wrote:
corybarlog wrote:

Damn this board moves fast...it is hard to keep up.

So Blackbond...do you work in the industry?

cory


No, but I did like your GoW game and I am definately looking forward to GoWII. You better not let me down man


I'm afraid to think what will happen if it let's you down....


My life will end and then I'll jump off a bridge of course. Not really lol. But hey even great games are let downs some times. Look at Halo 2. There are a lot of games that turned out as a let down to me but I still enjoyed them anyways. You can find fault in any game if you try hard enough. My roomate is getting it anyways so whether its amazing, great, or average it doesn't affect my wallet.

Yeah Halo 2 bummed me out as wel. I loved the first game...both single and multi player. But the second one..with the smaller FOV and the Dual WWielding always made me feel like I couldn't see enough of what was around me. cory


corybarlog wrote:
Blackbond wrote:
So I have to ask Cor. What do you think of Devil May Cry and Ninja Gaiden?


 Ahhh great question. This should make some headlines on Kotaku I really like DMC 1 and 3. I just picked up the 3 pack of all the games and will hopefully have some time to replay them. I like the fighting system in the games...the storeies are ok but have never really grabbed me. I am looking forward to seeing what they do with DMC4 though...the early vids look somewhat promising...but again in they are really early and the game will most likely change a lot before it ships. As for Ninja gaiden ...I don't get too much time to play games...so when a games is a notoriously hard as that game is I don't get to spend the time with it I wish I could. I honestly really don't like uber difficult games...games that feel difficult for difficult's sake. Some people dig that, but not me. I haven't finished the game...mostly because it is too damn hard. If I had a ton more time to dedicate to it I could finish it, but in the end I just wonder what the point is. To each their own...I respect the quality of the game though, and the production vaules. The animations are freaking great. Story...not bad...but also not the greatest in the world.

cory

What about you?



corybarlog wrote:
Blackbond wrote:
Sweet screw you Kotaku I am the man interviewing now

Well I like all the games in all the series except DMC 2. I had only played recently as of this year DMC 3 because I haven't had access to my brothers PS2 from college. But to put it blunt. You give me GOW's story and brutal moves, with Ninja Gaiden's silky smooth gameplay and weapons, combined with the guns of and other transformations of DMC and then I think you would have an incredible game haha. I do like Ninja Gaiden the best though. I am one of those people that likes difficult games for the sake of them being difficult. Just like Megaman games. Make sure YOU KEEP the God difficulty setting.

For my last question. This is going to cause an uproar I know it lol. What do you think about the PS3 not having rumble? Its not going to be the same to be curshing bones and feeling any sudden jolts in my hands. While we are at it what about Tilt? You could make some good moves with that. Like pulling back on a monsters head until it breaks, moving the controller upward and downward like you are on top of a monster bashing his face into the ground ect.


 First...we have God difficulty and Titan Difficulty...It is not as crazy hard as Dante Must Die mode or anything, but it is no slouch either. As far as the rumble thing...it is a bit of a bummer but as a designer I am more interested in what the gameplay in the game will have to offer rather than some of the feedback. Rumble definely contributes to the immersion, and to be sure I am a big fan of it, but I am quite confident we can make fun gameplay experiences without the need for that...it was done with so many gamesbefore the rumble feature right? Man the Megaman games frustrated the hell out of me as a kid. I still played them a lot, but they made me so mad.

Cory



corybarlog wrote:
Blackbond wrote:
corybarlog wrote:
Blackbond wrote:
Okay last thing Cory and then I'm out for a bit:

God of War PSP is it going to happen?
Why does everyone think Megaman is hard. Is it really that hard?
Have you ever thought of implementing multiplayer or Co-Op in God of War?


Ok...

1. No idea on this as of yet...I think it is a great idea though.

2. Cause its hard. It really is. Some people are like Rain man savant good at games, and they think "This isn't that hard" but to the rest of us it is freaking had.

3. Yes...though interent based melee games are a hard nut to crack. Very hard to deal withLatency when you are doing something as exacting as melee...very hard to fake it the way you can fake the projectile based stuff.

Seriously quesiton would you guys like buy a game that only did mult player co-op on the system and not on the internet?

cory

Halo 1 and Halo 2 my man. They didn't have online co-op and if you can implement an offline co-op




Thanks for the info...good talking to you too man.

I am the real deal though. I mean my over use of the ellipses should be evidence enough.

cory



corybarlog wrote:

http://corybarlog.blogspot.com/

it's me...check the latest post...halfway down. there is a link to this thread

cory



Posted by Blackbond 02/24/2007 4:24pm
comments: 1
1 Comments

Super Nintendo Sega Genesis

Super Nintendo Sega Genesis...


Super Nintendo

  • Act Raiser
  • Soul Blazer
  • Adventure Island
  • Bahamut Lagoon
  • Castlevania
  • Chrono Trigger
  • Contra III
  • Donkey Kong Country I, II, & III
  • Dragon Quest V & VI
  • F-Zero I & II
  • Final Fantasy IV, V, & VI
  • Illusion of Gaia
  • Legend of Zelda A link to the Past
  • Lufia I & II
  • Megaman X1, X2, & X3
  • Metal Warriors
  • Ninja Gaiden Trilogy
  • Rudra's Treasure
  • Secret of Evermore
  • Secret the Mana
  • Seiken Densetsu III
  • Shin Megami Tensei I & II
  • Sim City
  • Star Fox
  • Star Ocean
  • Stunt Race FX
  • Super Mario All-Stars
  • Super Mario World
  • Super Mario Kart
  • Super Mario RPG
  • Super Mario World 2 Yoshi's Island
  • Super Metroid
  • Super Punchout
  • Tales of Phantasia
  • Terranigma
  • Super Famicom Wars
  • Harvest Moon
  • Treasure Hunter G
  • Ogre Battle March of the Black Queen
  • Tactics Ogre
  • Pilot Wings
  • Street Fighter II
  • Street Fighter Alpha 2
  • Kirby's Super Star
  • Kirby's Dream Land 3
  • Fire Emblem Monshou no Nazo, Seisen no Keifu, & Thracia 776
  • Breath of Fire I & II
  • Killer Instinct
  • Live A Evil
  • Megaman & Bass
  • Robotrek

Sega Genesis

  • Aleste M.U.S.H.A.
  • Gaiares
  • Arrow Flash
  • Alien Soldier
  • Thunderforce I, II,III,IV
  • Zero Wing
  • Gley Lancer
  • Panorama Cotton
  • Landstalker
  • Shining Force I, II
  • Shining in the Darkness
  • Warsong
  • Langrisser II
  • El Viento
  • Rocket Knight Adventures
  • Contra: Hardcorps
  • Castlevania: Bloodlines
  • McDonalds Kids
  • Dynamite Headdy
  • Gunstar Heroes
  • Vectorman I, II
  • Shinobi II, III
  • Exile
  • Beyond Oasis
  • Toe Jam & Earl I, II
  • Ristar
  • Streets of Rage I,II,III
  • Ecco the Dolphin I, II, Jr.
  • Golden Axe I, II,III
  • Whip Rush
  • Kid Chameleon
  • Alex Kidd: in the Enchanted Castle
  • Quackshot
  • Strider
  • Valis,III
  • Sonic the Hedgehog I,II,III,
  • Sonic & Knuckles
  • Sword of Vermilion
  • Phantasy Star I, II,III,IV
  • Comix Zone
  • Ghouls n' Ghosts
  • Michael Jackson: Moonwalker
  • Splatterhouse I, II,III
  • Rolling Thunder I, II, III
  • Yu Yu Hakusho
  • Herzog Zwei
  • Puyo Puyo
  • Forgotten Worlds
  • Granada X
  • Zero Tolerance


Posted by Blackbond 02/04/2007 11:38pm
1 Comments

11/13/07 The Day Gaming Was Saved

comments: 1
Or so the world thought...

Why Halo saved gaming...(proof inside)

Why_R3SP3CT_Saved GAMING

why tv dinners saved gaming.

Why "____ saved gaming" thread...

why your mom saved gaming.

Why game Saving Saved Gaming

Your mom saved gaming

Why Steven Spielberg saved the gaming industry

Why Jesus Saved Gaming

Why Electricity saved Gaming

Why Burger King Saved Gaming

Why women saved gaming!!! (proof inside!)

Why the 3DO Interactive Multiplayer saved gaming


Why the future saved gaming


Why No ONe Gives A Crap About Who Saved Gaming

Your mom saved gaming

Why this thread saved gaming

Why Sharting Saved Gaming


Why Hungry Hippos Saved Gaming


Why I Saved Gaming

World War II Saved Gaming


Why Martha Stewart Saved Gaming

Why MGS Saved Gaming


Bill Gates Saved Gaming

Why Cheezits Saved Gaming


Why Barbie Saved Gaming

Why Mario (Party) saved gaming.

Why Banjo Saved Gaming

Why Maddoz.Xmission.com saved gaming


Why Jar Jar Binks saved gaming

Why facade is over, Why Captain Planet Saved Gaming

Shigeru Miyamoto saved gaming

Posted by Blackbond 01/13/2007 9:33pm
1 Comments

Is Sony the definition of Arrogance?

comments: 1
In a word yes. Sony really needs to shape up and fast. The Wii and 360 show no signs of slowing down while the PS3 isn't even out in Europe yet. How this company remains so confident and arrogant is beyond me. Underneath it all they are probably scared and in a state of panic. What does Sony take its user base for? Blind fools? Most gamers don't want to have to pay extra money for Blu-Ray when they could be buying games instead. To me Sony is alienating its customers who are the casual gamer. The gamers that just picked up a system to play without much thought. Those same people aren't going to pay $500 to $600 just to casually play video games. At the moment the PS3 is just a mess and management up at Sony is making the situation worse. Get it together Sony. I enjoy having three systems in the console war.


Feb 27th, 2006 - Sony misses it's Spring launch date

May 8th, 2006 - Sony holds it's E3 conference announcing the pricing of the PS3 at $600/$500

May 8th, 2006
- New PS3 controller will have six degrees of motion, but no rumble feature. Sony's Phil Harrison states that rumble was last gen and no longer needed.

May 31st, 2006 - Sony's Phil Harrison denies copying the Wiimote and states that the PS3 will replace the PC

Sep 5th, 2006 - Gamers looking to get the best picture out of Sony's premium Playstation 3 package will need to shell out extra proper hookups.

Sept 6th, 2006 - PS3 is delayed in Europe until March 2007

Sept 6th, 2006
- PS3 launch shipment is cut from 2 million to
400,000 in the US (100,000 to Japan)

Sept 8th, 2006
- Sony's President admits that the company's hardware is in a current state of decline

Sept 26th, 2006
- PS3 first-party titles announced to be the same price as third party titles, at $59.99

Sept 26th, 2006
- Square Enix will not exclusively support Sony's PS3 as much as they did with the PS2.

Sept 29th, 2006
- Sony's President Ken Kutaragi states that his company does not care about the Xbox 360 and Wii competition.

October 12th, 2006
- Sony Exec calls the 360 and Wii "too expensive"

October 19th, 2006
- The infamous spec sheet comparison and how Sony claims the Xbox 360 requires HD-DVD to play games

October 20th, 2006
- Announced that Sony may have to replace your PS3 controller for you after it no longer holds charge

October 24th, 2006
- Sony sinks Lik-Sang

October 26th, 2006
- Sony's Q2 profits decrease by 94%

October 28th, 2006
- Sony president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps

October 30th, 2006
- PS3 will push Sony $1.71 billion into the red

October 31st, 2006
- Japan launch of the PS3 is cut to 80,000 units

Nov 8th, 2006
- Sony ships without update. You must update your PS3 out of the box in order to use PlayStation Network

Nov 9th, 2006
- NBA Live 2007 is cancelled on the PS3

Nov 9th, 2006
- Oblivion is pushed back from launch title to Jan 2007

Nov 10th, 2006
- Sony's Phil Harrison states that he can no longer confirm a March 2007 launch for Europe

Nov 11th, 2006
- PS3 launches in Japan and rewards few

Nov 11th, 2006
- Sony unprepared for Japan launch

Nov 14th, 2006
- Sony will miss 400,000 unit target for the US. Approx 150k to 200k will be shipped for launch

Nov 14th, 2006
- PS3 has backwards compatibility problems

Nov 16th, 2006
- PS3 downscales 720p games instead of upscaling to 1080i

Nov 16th, 2006
- Sony's Jack Tretton comments on the PS3 BC problems and states that the Wii has 0 backwards compatibility

Nov 20, 2006
- NYT not impressed with PS3

Nov 20, 2006
- Game Devs Prefer 360

Nov 20, 2006
- PS3 annoys Joystiq

Nov 21, 2006
- PS3, PSP Rainbow Six held till '07

Nov 23, 2006
- Saving Sony, one console at a time

Nov 25, 2006
- Sony retracts 1080i fix statement, leaving customers in lurch.

Nov 26, 2006
- More PS3 exclusives head to 360

Nov 26, 2006
- Bloomberg: Sony missed PS3 ship targets

Nov 30, 2006
- Sony shuffles senior execs

Nov 30, 2006
- Analyst: "I cannot imagine a PlayStation 4"

Dec 4, 2006
- Sony Australia: Wii "More Fun" than PS3

Dec 8, 2006
- Court rules for Immersion; Sony to pay up

Dec 11, 2006
- Industry
watchers weigh in on "record-low tie ratios" for Wii and PS3 and other
results from the month of the new systems' debut.


Dec 19, 2006
- Time says PS3 was a bust

Dec 20, 2006
- PC World Calls PS3 a top tech mistake of 2006

Dec 20, 2006
- Forced bundles and high retail price put consumers off, claims tracking firm.

Dec 21, 2006
- Virtua Fighter 5 dukes it out on Xbox 360

Dec 21, 2006
- Sony filed patent for wiimote forbidden, VP of Marketing Peter Dille: Every Sunday in the paper, there's a new deal with a free controller or a free game or $100 off all dicounting the 360. I don't think you take those measures if you're selling as expected.

Jan 11, 2007 - Analyst: Lagging PS3 Sales 'Troubling'

Jan 11, 2007
- ArsTechnica slams "misleading" Sony

Jan 13, 2007 - EB offers a deal, trade in your PS2, cables, a second controller and a memory card, to get $100 off a PS3, in what people assume is an attempt to actually move PS3 units. 

Jan 15, 2007 - Analyst: Sony missing sales goals by 25%?

Jan 15, 2007 - Valve Software's chief Gabe Newell says PS3 a "total disaster on so many levels"

Jan 15, 2007 - PS3 sales figures 'not good' - IDC "Sony needs more must-have first-party titles to sell consoles"

Jan 17, 2007
- Sony CEO Howard Stringer: PS3 Only Using 20-25% of its Power

Jan 25, 2007 - Sony Uses Screenshot of PGR3 to Promote Gran Turismo HD

Jan 26, 2007 - PS3: Now $50 More Expensive in Canada

Jan 26, 2007 - Epic Games once PC and PS3 exclusive shooter is now headed to Microsoft's new console with a slightly tweaked title, Unreal Tournament III.

Jan 29, 2007 - Sony Corp. may report third-quarter profit fell 50 percent after its flagship PlayStation 3 lost market share to Nintendo's Wii.

Jan 29, 2007 - Sony calls on Ken to save PS3

Jan 29, 2007 - Tetsuya Nomura, designer of FFXIII, has confirmed that Final Fantasy will not debut on the PS3 until 2008.

Jan 29, 2007 - Nvidia Shares Affected by Weaker Playstation 3 Demand

Jan 30, 2007 - Sony blamed the launching of its Playstation 3 game console for much of the 5 percent drop in group net profit for the last three monthes of 2006.

Jan 31, 2007
- SCEA spokesman David Karraker. "Nintendo's new console doesn't belong in the same category as the Playstation 3." "Sony was selling out shipments of 100,000 PS3s in the US every week."

 





Posted by Blackbond 01/08/2007 5:54am
1 Comments

Something Everyone Should Know

I laugh at the ignorance of people who actually believe that Xbox isn't stronger then the Gamecube and Playstation 2. It is a FACT that power wise from strongest to weakest it goes Xbox, Gamecube, then Playstation 2. Even knowing that people try to post pics of games claiming that Gamecube and PS2 had better looking games. Well I'm here to put that myth to rest. Not only was Xbox more powerful it had the games to show it.



  • Dead or Alive Ultimate
  • Doom 3
  • Ninja Gaiden Black
  • Chronicles of Riddick Escape from Butcher Bay
  • Splinter Cell Chaos Theory


Playstation 2 and Gamecube have nothing on these games graphically. Although PS2 is the better system to claim that Xbox wasn't graphically superior to the other two systems is ignorance in itself.

(Right Click and click View Image)






Posted by Blackbond 01/07/2007 9:00pm
1 Comments

Online Fighters



Why does Jann Lee always get kicked out of restaurants? Because he's always screaming and yelling for some WA-TAH!!!

My oh my how the times and fighters have passed by. Currently I have Doa 4 but I can't use its online function properly because the net at college is slow but I remember all the great times me and my friends had playing Doa 2 on Dreamcast so I decided to pick up DOAU. Since I'm at home I decided playing on my FiOS internet connection at home and the online component blew me away.

You would think waiting and watching would be boring but that's half the fun. Its just like back in the days where you talk crap as scout other players techniques while waiting your turn.

Gameplay wise online was virtually flawless. It played almost as well online as it did off. The only problems I had where sometimes the game locks up in the lobby and black screens. Finding games is easy and moves aren't clumsly or messed up due to lag. Now I know a lot of people out there say Virtual Fighter would be technically impossible online but maybe they need some of the programing savy that Team Ninja has.

Overall the game isn't as great as Virtual Fighter 4 or Doa 4 but since my boy and I played so much Doa 2 back in the day we will spend some more time with this before moving on. He doesn't have 360 yet. There should be no exuse for fighting games not to have online it just makes them amazing. Lastly anyone who thinks this is a noob game I dare them to get online and face a SS. You will get your ass handed to you and cry that you never even had a chance. But hey that's why they are the best right? If you like 3D fighters you owe it to yourself to put your fanboy googles aside and try the Doa series out.
Posted by Blackbond 12/29/2006 10:13pm
1 Comments

BlackBond's Directional Pad Guide

comments: 2
Blackbond wrote:
Well now seems like a good time to make a guide/review for directional pads since all the Virtual Fighter 5 hoop la. As someone who is constantly playing old school games I am very picky about my D-Pads. Controls affect everything in games like Contra, Gunstar Hero's, ect. But I was looking for a game that required lightning quick reflections and precision on the D-Pad so what else would I go besides Megaman There will be 5 controllers I will be testing out on the PC versions of Megaman X5 an X6. Xbox Duke and Controller S, Dual Shock, The 360 controller, and the PC Wireless cordless Rumble Pad 2. I have means and converters from Lik-Sang to hook each of them up so don't question my integrity




I won't even hold you guys off in suspense I'll get right to the 360 controller. This controller is the most comfortable out of all of them and performs all basic functions of all games well but there were some minor problems playing the game. Moving in any of the verticle or horizontal direction is easy but sometimes when I got into a clutch situation even with my nerves of steel and knowledge of the game I made mistakes. The problem lies with this. In X4 the battle with Slash Beast requires for precise dashing throw the air high enough to avoid his ground attacks but low enough so that you don't get hit by his counter attacks or projectiles. To do this you need to do slight jumps on a diagonal. The problem is with this D-Pad you aren't gonna press UP/RIGHT or UP/LEFT you end up pressing that little concave decension in each diagonal. I found my dashing too low not getting enough air because I was going left and right instead of UP/LEFT or UP/RIGHT. On contrary when I noticed this I over compensated and I was leaning more to hitting the up button and not getting as much movement with my jumps to dodge. The solution? Most people manipulate a D-Pad with their thumb to overcome this I used the area of my thumb below the center. Now this helped a lot but I don't know how accurate this method could be in a fighting game. Like wise if you have a larger thumb then I have you might be able to get better use out of this. This thing is notorious for anything with a diagnol or curved motion. Definately its biggest draw back. This thing is essentially only good for menu selection with UP, DOWN, LEFT, RIGHt.

D-Pad Rating 6.0/10





Next up the Controller S. This used to be the stable of my PC gaming before the Rumble Pad 2 came into the picture and it still is when I lend the rumble pad out. The D-Pad is nice and responsive but sometimes it feels to damn responsive. It performed well but I noticed tons of trouble when fighting Cyber Peakcock. A boss who likes to teleport to your left and right and shoots arrows that make you need to dodge quickly left and right. This is where this D-Pad ultimately shows its weakness. Going left to right on this thing is tough with out hitting DOWN/RIGHT, DOWN or DOWN/LEFT in the process. It is a constant pain. This constantly shortens dashes and causes you to get hit. Now before I continue I just picked up DOAU today also and played about a good 3 hours of it. How I manage with this controller after DOA2 on Dreamcast is beyond me. Moves the require motions such as FORWARD + FORWARD, BACK + BACK, or DOWN/FORWARD + DOWN/FORWARD have alearning curve because you tend to go in that direction one more time then you need to ah what a pain. This D-Pad is still managable and is still good. You just need to get used to it like getting used to a Dual Shock Analog Stick in a FPS It doesn't suffer from diagonal problems from the 360 though.

D-Pad Rating 7.0/10







Now I only used this one to be fair I have know clue why the **** I even bothered with this. Not only did I have to borrow this piece from one of my boys this is the sole reason why I never owned an xbox until Controller S came out. This thing isn't a D-Pad its an 8 way directional or something so I've heard? Anyway its garbage. I struggled with web spider because you can't even push a direction on this thing you just put your thumb in the middle and then just kinda feel your way around. Its like analog D-Pad fir crying out loud. Imagine trying to play Megaman X with a Joystick it just doesn't work. So I plugged it in and tried playing DOA sorry that crap just wasn't up to snuff. Performing Limbo Stun Combo's was a struggle. So then I tested it on Madden (I play Maden with the D-Pad) Running the ball is a complete joke lol. Okay I admit I am biased on this one because I just absolutely can't stand the D-Pad or the controller period lol

D-Pad Rating 5.0/10






Ah my friend the Dual Shock. You have served me well in many fighters and through the past in Madden. But you are shockingly the second most precise controller of the bunch. That being said you are the superior of all console D-Pads. There is never a mistake made with you while dashing, jumping, sliding ect. I always get the proper distance because your 4 arrows are seperated and easily accessible. Going left to right or hitting the diagonals is also easy. Using the thumb technique where you rest you part of your thumb below the center on you is not. But you don't need that you're good. But their is one problem with the D-Pad that I always hated but this hate was only exibited in Madden. Why is the damn thing so flat? It hardly feels like you are pressing down on it sometimes. If they would raise it no doubt it would be almost perfect. When I used my cross converter to use it on Doa (I have one cause bums at school won't play xbox cause they are cows and only use dualshocks) it played great. D-Pad nice and easy to use and never ended up tapping a direction any more times then I needed too.

D-Pad Rating 9/10




Now this people is what I call perfection in a D-Pad. It has all the benifits of the Dual Shocks D-Pad except that "get this" Its raised! So you actually feel like you are pressing down on it. This and the circular feeling of the Genesis pad makes it the most accurate, comfortable, and accessable D-Pad there is. When I game on PC this is what I use. There is never a mistake at all playing any game and this is my tool of flawless I'll retire your ass only with the X-Buster and not get touched device. This thing is made by logitech and I did have a controller S that had a D-Pad like this but sadly I sold it. Therefore I could only test it on Megaman. No Doa or no Madden sorry guys Controller

Rating 9.5/10 or N/A due to lack of games tested





Lastly we have the Gamecube controller. Yay...Since I couldn't use this on my computer you know what I had to do...Bust out Megaman X anniversary collection on Gamecube duh lol. Anyways this thing is pretty bad. It is hard to get any direction down pact because the thing is too damn small. Why the hell did they make it so small? This is the only controller I ever use the joystick for if I'm playing Madden and that says something. There are constant deaths and loads of frustration from this thing in the fortress levels of X5. Looks like Nintendo is gonna get money out of me should I decide to download games on the Virtual Console cause this thing doesn't cut it. The only way I can find semi use to it is with the thumb technique. But even that is tough. I always looked t the GC D-Pad as just 4 additional inventory buttons. Like in Metroid Prime for switching visors. Seriously who ever used this thing in any game?

D-Pad Rating 5.5/10






So there you have it my Guide to D-Pads. The Dual Shock is clearly the best among consoles although I think the Rumble Pad is the best overall. These reviews reflect the D-Pad not the overall controller. I have tons of games at my disposal if anybody has any suggestions on games to try then let me know I'll add my input. I can use any of the 3 last gen controllers on all three systems. Yes I know I'm nice like that. I was thinking about doing the Dreamcast and SNES controllers too. But I'll leave those out unless people really want to here about them.
Posted by Blackbond 12/21/2006 11:57pm
1 Comments