Story: 4 It takes the long road to get where it's going, but in doing so, it allows itself to really soak itself in Futuriffic tone. The group of friends I saw it with also enjoyed where it decides to go, but in a quieter moment, one of my friends wondered if it even needed to be a sequel to Blade Runner. A few gentle nips and tucks and it would still be a pretty great sci fi standalone film. The material between the two films is worthwhile, at least to me. Usually my inner editor gets restless when films drag on, and I'm already wishing to cut scenes out, but even as it nears three hours, it never triggered that for me.
Sound Design: 5 I work with a lot of crude sound mixing tangentially in post production, so a smooth, deeply atmospheric mix is always appreciated. I'm never sure if that will translate over from the theatrical sound mix to whatever your home setup is, but at the very least, if you don't have a good sound system, maybe see if you can use headphones.
Setting: 5 Someone did a really deep dive into the original Blade Runner, into the real minutiae like the fonts used for magazines no one really sees up close (if I can find the link, I'll post it). It was a wonderful summary to the amount of detail that the sets needed to feel like a lived-in space. I'm happy to say that 2049 continues this with all kinds of new detail that I'd imagine might jump out to you on rewatches. Oh, also, without spoiling anything, there's more variety in the environments that you might not expect.
Characters: 3 If anything, this is where I feel is the film's weakest area. I can't really blame the actors, as some of their roles are intentionally cipher-like. We're not supposed to see the rich inner lives, if any, of replicants, only hints, etchings, of something deeper going on with them.
D2A: 5 talkies to 1 Shooties? I guess? This is a weird thing to rate. Yes, there's probably more talking than foightin', but I'd posit that even in the most basic of scenes, like a return home to a cooked dinner, the audience is getting both barrels of The Future at point blank, engaging us even if it is just a normal post-shift moment. It didn't feel dull. We do get a pretty good breakdown on all the various hazards there are for blade running, as well as some sudden reminders that a few of these characters are built just for doin' dirt.
So yeah, I really liked it. And thinking about it, I ought to try and track down that Making Of book that came out.
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