Bobby
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Nov. 20, 2009
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Oct. 15, 2009
  • I say that this game "peaked" too early primarily because you play as the badass for the first hour but are suddenly cast as the goofy Raiden. The actual gameplay is consistent all the way through, if at times boring, and the narrative has interesting twists and turns. However, there's nothing quite as cool as playing as Solid Snake.
    1 month ago
  • Squaresoft can do no wrong, correct? This game is held in fond memory, but too often people forget how slow it moves and how little depth there is. It's not a bad game, but after an hour of play you know everything the game is about. At this point I would much rather listen to the soundtrack than actually play it.
    1 month ago
  • Beautiful art style, novel drawing mechanic. But the combat is too repetitive, the painting can be wonky, and in the end I just felt like I was playing a Zelda game with a dog.
    1 month ago
  • "Oh yes! A new 2D Metroid! The first since Super Metroid!" And then the entire game was the guide saying "go here, now go here, now go here."
    1 month ago
Added by Bobby on Aug. 31, 2008

I'm in the second year of my Master's program in which I'm fortunate enough to get to study games with some really smart people (both professors and students). I had been stressing because I had spent all this time in the program and still had no idea what to write my thesis about. Obviously it was going to deal with games, but nothing was really jumping out at me. So I sat with a pad of paper and brainstormed all the topics I had been thinking about.  It included things like humor in games, the abstract avatar, the circle/sphere in gaming, and how to make engaging games about serious topics. None of those really excited me, though.

I thought back on a paper I wrote last semester on The Darkness and was reminded that my culminating seminar paper during my undergrad work dealt with the city in film noir. So I pitched the idea of doing research related to the city in the video game to my advisor and she encouraged me to roll with it. I'll kick things off with books on architecture and urban spaces while compiling a list of games I think are representative of the myriad of city-based titles. I hope to find out the following things: how cities are represented in games, how these representations reflect our culture, the influences of popular media on design, and the narrative and gameplay affordances of the city space. I'm starting off broadly so that I may find a more interesting question to turn into my thesis.

It's going to be a damn lot of work, but I'm up for the challenge. I may be drawing on the wisdom of crowds to help with my research so stay tuned!


Added by Bobby on Aug. 29, 2008

Low Score Episode 04 "Kevin is Smug"


Hanging out at the Jersey shore, Bobby is joined by Kevin and Jimmy of the Virtual Fools to discuss their recent gaming habits and talk about their history with the boardwalks of New Jersey, including the trip they took that day to Seaside Heights to play classic arcade games.

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Low Score Episode 05 "A Very Braidy Podcast"

J's back! And what does that mean? It means we get to discuss potato chips and beer. Oh, and some video games too, I suppose.

Newsflash: J LOVES POINTS. Tune in to hear him talk about his misadventures with Avatar: The Last Airbender and Madden 06.

Though we've played a few demos and some Geometry Wars 2, this week is really all about Braid. With about 40 minutes of the podcast dedicated to one game, we discuss both gameplay and narrative. Don't want spoilers because you're going to play Braid soon? That's okay! We give fair warning in the course of the podcast for when we're going to discuss potential spoilers for the rest of the show.

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Low Score Episode 06 "Make it Work"

Not even the start of classes can stop Bobby from beating a game and buying three others. And now that he's finished with Mass Effect he and J can finally discuss it! Meanwhile J has an interesting cerebral response to Call of Duty 4: Modern Warfare being that it's the first FPS he's played where he's really out to kill real looking humans in war. Is this an untapped area of game design and story?

But be not discouraged, for Bobby wants to go to war with everybody in Civilization Revolution and blast off to space where he can kill alien dudes in Galaga Legions.

J's come back around on Bionic Commando: Rearmed and explains why not liking the game probably means you're doing it wrong.

What other adventures await our heroes? No idea! But you should listen anyway.

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Added by Bobby on Aug. 22, 2008

So I started up a new game blog for both school and as a compliment to a project that has kind of fallen by the wayside. For my first post I talk about Galaga Legions and explain not only why I enjoy it but why it fits squarely in the Galaga tradition. Read it, won't you?

27 Years Later: How Galaga Legions Fits In


Added by Bobby on July 30, 2008

Coming off of a big news week, J and Bobby tone it down and discuss the new Giant Bomb.com, five weeks of Xbox Live Arcade releases, Bobby playing games on Live, game pricing, downloadable content, and some stuff they've been playing.

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Awesome music by virt


Added by Bobby on July 22, 2008

Since the close of this year's Electronic Triple people have been speculating that we might not see an E3 next year. Having moved back from Santa Monica to its old home, the differences between the E3 of two years ago and today were quite different landscapes. There were criticisms that the invite-only attendee list (mostly press) took away the exciting atmosphere and left the place feeling empty.

It of course begs the question of who the E3 audience is. Should those of us sitting at home reading blog updates about games being shown care if there are no booth babes? Isn't E3 really supposed to be a way for companies to spread the word about their games? If the less hectic environment encourages people who thought about sitting it out to go because they'll actually get hands-on time without wasting all day, isn't that better for the fans?

There was no banner up in the hall this year telling attendees they'd "see you next year." A number of big companies have pulled out of the ESA, citing its existence as unnecessary in the current business climate. GDC has become more of a trade-show (which I feel is bad), PAX has roused a lot of the fanboy enthusiasm, and TGS and Leipzig are just like E3 abroad. Does the E3 Media & Business Summit still have a place in the world?

I say yes. It's not going to be the same as before by any means, but I think it's good for the gaming press to have a place to just check out a lot of games and report on that to their audiences. We've really come to expect the Jobs Keynote--big announcements and "one more thing". But we should shy away from this. We are all enthusiastic about games and love to hear about big stuff. But we shouldn't be disappointed in what we don't hear about.

We want Nintendo to announce a new DS redesign but then are pissed when we spend money on the third piece of hardware that does the same thing. Console and handheld redesigns are nothing new. I have all three versions of the Genesis plus the Sega CD contraption and the 32X dongle. I have a GameBoy and a GameBoy pocket. I have a GBA Can't Fuckin' See and an SP. We want to hear about consoles and top-notch games because these are the biggest announcements a company can make. But it's bad, I tell you! Because for every big title there are 50 minor games and at least a handful of those are going to be as fun as the next Metal Gear Solid.

I hope E3 comes back with more presenters next year. Let them fill the halls with more games, not more hype. And I hope the journalists get to cover all these games with more depth as a result.

And thus my challenge goes out to you: disband with your sense of entitlement but retain your enthusiasm. We're game lovers, not conduits of marketing.


Bobby's Reviews
Standing the Test of Time (NES)
Anybody who is anybody has played this game. Released in 1988, it's generally considered the first "real" Mega Man game... since it established in a strong way what the series would be all about. The story is simple. "In the year 200X, a super robot named Megaman was created. Dr. ...
Reviewed by Bobby on July 28, 2008
Everything in it's Right Place (Including the Camera) (GC)
As published in the University of Virginia's Cavalier Daily Resident Evil 4 delivers gruesome survival-horror action in Capcom's best title in the series to date. RE4 combines all the elements of the genre's heart-racing atmosphere and story with blood-pumping new, over-the-shoulder shooting action. Great gameplay and graphics make RE4 a ...
Reviewed by Bobby on July 23, 2008
Aftermarket Parts on a Solid Chasis (PS2)
As reviewed in the University of Virginia's Cavalier Daily Polyphony Digital's ground-breaking, expansive Gran Turismo series has defined the racing simulation market for the last eight years. Director Kazunori Yamauchi takes pride in mechanical detail and realism, and Gran Turismo 4, out now for the PlayStation 2, takes the series ...
Reviewed by Bobby on July 23, 2008
Reaching Full Potential (PS2)
Metal Gear Solid 3: Snake Eater is truly unlike its predecessors. The focus is taken away from stealth action and instead directed toward moving the plot and action along at a smoother pace than the previous two games in the MGS series. The dynamics of the stealth action are changed ...
Reviewed by Bobby on July 23, 2008
The Force is Strong With this One (PC)
Knights of the Old Republic is an exciting romp through the Star Wars universe, with a fun combat system, a memorable story, and always something to do. It does have a few downfalls, however, which can be attributed to the genre more than anything else. But now that KOTOR wears ...
Reviewed by Bobby on July 23, 2008

1 out of 1 found this review helpful.


Date Joined: July 21, 2008
City: Atlanta
Gender: Male
Alignment: Neutral
Points: 375 Points
Ranked: Ranked #1714 of 60,711
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tokyochicken 1 hour, 59 minutes ago
Hm since Dragon Age has issues running on my PC I might try Mass Effect again.
Kush 5 hours, 54 minutes ago
A must watch for everyone with Netflix: http://www.netflix.com/WiMovie/Kazaam/70021434?trkid=738506
Jeff 7 hours, 9 minutes ago
New Giant Bomb homepage is rolling out right now. Site might look crazy for a couple of minutes.
dannyodwyer 7 hours, 22 minutes ago
and donate! www.justgiving.com/citizengame
Ryan 10 hours, 20 minutes ago
RT @KensterFox: @taswell As in: Hoary Glallalujah, this is my ducky lay!
Brad 15 hours, 31 minutes ago
Feeling strangely liberated since I quit using QuickSilver. Plugins didn't work worth spit in Snow Leopard anyway. Spotlight for life?
SuperMooseman 2 days, 14 hours ago
isn't interested if you list your prices without VAT
Jimbo_N 4 days, 12 hours ago
Tekken 6 is so completely inpenetrable if you havent spent LOADS of time with it before (and not as much with Street Fighter). Man, I do NOT like Tekken at all. ugh..