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buzz_clik

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GBRPG: You've got the sprite stuff.

 

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In my previous blog post, I had foreshadowed that making teensy little SNES versions of the Bomb boys was on the cards, for use in the GBRPG that may or may not come to fruition. I've since made good on this threat (the sprites, not the game), and now the rest of the party are present to keep Ripped Vinny company. It would certainly be nice if this whole thing came about at some point, but until then I'll carry on with my usual trick of making static stuff that's not really of any use to anybody. Deal? Deal.
 
While I was making these wee buggers, I had Quannum's Bombonyall running through my head the whole time. Note to self: contact the Quannum crew and see if we can't license an instrumental of this track for the forthcoming game.
 
 
Additional note to self: stop pretending that you're able to contact the Quannum crew in any way whatsoever, let alone get permission to use one of their tunes.
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