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Camkoda

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Everything We Know So Far

  Game Information






Genre: First Person Shooter

Publisher: Activision

Developer: Treyarch

Platforms: Xbox 360, Playstation 3, PC, Wii

Release Date: November 9th, 2010






Campaign Information



SPOILER WARNING: Click the button on the right to unhide. 





  • The trailer released on May 18, 2010, which indicated that the game will have a story stressing the fine lines between good and evil, as well as a greater amount of story featuring the Vietnam War than previously suspected. They have also said that Black Ops will feature considerably more stealth than any previous entries in the Call of Duty series.

  • Vietnam, Cuba, the Arctic, Laos and Russia have been confirmed as locations in the game.

  • Beyond the single-player story, the game will have a cooperative mode for two to four players and an online multiplayer mode. As for the story, players will see it story unfold from the point of view of at least two main characters in multiple covert international conflicts. “Our writers are focused on telling an epic story,” Lamia says. “You will see the evolution of some of these characters through time and the conflict.”


  • During the Cold War, Lamia says, “there were these black operations, these deniable conflicts, there was unconventional warfare that occurred. Uunderneath the surface of this cold war, there was this hot war and it was taking place between the superpowers. This is not Russia of today, this is the Soviet Union of that period, whose leaders would say, we will bury you. But under the threat of mutually assured destruction, these conflicts never could go hot. So they put together these black operations to carry out conflicts.

  • Research for the game included consultations with Maj. John Plaster, a veteran of the Studies and Observations Group (SOG), a multi-force black operations unit led by the Central Intelligence Agency during the Vietnam War. (He also wrote the book SOG: The Secret Wars of America’s Commandos in Vietnam).

  • Black Ops doesn't take place during just the Vietnam era, it spans a large time period in which you'll see the characters you play as age.

  • The campaign mission featuring the Blackbird SR-71 is called 'Weapons of Mass Destruction. It sees you controlling troops on the ground while you sit in the cockpit on the edge of space. The idea throughout the game is variety, fresh aspects of gameplay, that have never been seen before, not just your average FPS missions.

  • No game has ever really ventured into the Cold War setting before. This allows Treyarch to 'own' the period, allowing them to take the story where-ever they want, and create missions that you wouldn't recognize from your average historical time-line.

  • There is another mission during the battle of Huế city, just before the Tet Offensive in Vietnam, called “Slaughter House”, in which critical intelligence must be retrieved from an MACV compound. As previously said, think of the Black Ops missions as a needle, sewing it's way through history, and not just sticking to the battles you know. Set in an urban environment, there are tons of effects, lighting, and explosions, all running at 60 fps.

  • Character development is key - your will experience the characters over an 'expansive' amount of time, allowing you to observe the changes they undergo. It is also stated you are not simply another Private - you command the battlefield.

  • The game engine is a huge advancement on the World At War one, keeping things running at 60 fps.

  • “Not a single multi-player map was converted from the single player campaign.” Auto Aim is also back. Vehicles return, and there is also 'something new' about the prone position and the Create a Class 2.0 concept, not sure on the details.


  • So for the first time in Call of Duty, you’re the most important person on that battlefield. You’ll play primarily as two players, Mason and Hudson, and you are the biggest bad-ass on the field. No longer are you just a normal soldier, you are now the guy – you can give commands and you’re the one everyone is going to listen to. So, another first for Call of Duty, you’re going to have a voice, you know in all the other Call of Duty games you’re just a Private Miller or whoever, and you don’t have a voice, everyone is shouting at you and giving you orders to go over here or there, but now you’re the guy and you can tell other people what to do.









Multiplayer Information
  • Vehicles will return, but they will be very different than those in Call of Duty: World at War.

  • Co-Op is going to be four-player online stand-alone – a unique experience to the single-player. It also supports two-player split-screen.

  • There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.

  • Treyarch is considering releasing a beta-build test, and has hinted that it is likely.


  • Matchmaking is being changed so that it is easier for friends to play together.

  • Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.

  • Create-a-Class 5.0

  • Host migration from MW2 will be included.

  • Improved Server browser.

  • PC version will have an anti-cheat program named Punkbuster.

  • The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.

  • The Call of Duty: Modern Warfare 2 perk 'Commando' is not expected to return.

  • The PC version of the game will feature dedicated servers.


  • Gun & Emblem customization (324 to choose from). You can etch your clan tag on the back of your gun, shape your sight and even change the color of the sight. You can do the same with your emblem.

  • Players now have the ability to "dolphin dive".

  • A new theater mode has been implemented and you can use a lot of features such as managing segments, adding transitions and even uploading your clip.

  • There is now cP or Call of Duty points. You earn these as well as XP as you play and rank up in Blackops multi-player. In BO, you'll be able to purchase guns, attachments, camos, etc after you've reached the required level.

  • Dual Wielding will make it's return.

  • Combat Training Mode allows for new players to get acquainted with online play vs'ing Bots. It has a totally separate ranking system from regular MP.

  • You can buy "contracts" (which are timed challenges) with your CP to earn even more CP with better rewards for more difficult contracts.

  • Pro Perks have made their return.


  • You can now create custom game modes.

  • Perk in Slot 1 will effect how your character looks.

  • Max level is 50 and there is a Prestige Mode.

  • New Game Mode called "Wager Match" which contains 4 FFA playlists in which you can bet your CP against other players with the top 3 scorers being "In the Money" and the rest gaining 0. Playlists as follows:



    - One in the Chamber: Everyone spawns with a pistol with 1 bullet and 3 lives. If you get a kill, you take your enemies bullet and can keep shooting. If you miss, you then have to use a knife.



    - Sticks and Stones: Everyone spawns with a Crossbow, Ballistic Knife and Tomahawk. The catch in this gametype is if you are hit by a Tomahawk, you are bankrupted.



    - Gun Game: Everyone starts with a pistol and with every kill, your weapon will progress to the next level. The first player who progresses through all the weapons wins the Gun Game. Look out though, if you are knifed, you are knocked down a level.




    - Shapshooter - Everyone will spawn with the same randomly selected weapon. You used that gun for a fixed amount of time and only that time and then everyone will get switched out to the next weapon. With each kill, you will earn a perk and eventually a scoring multiplier.



Killstreaks
  • 3 – Spy Plane - Shows enemy on mini-map (can be shot down).

  • 3 – RC XD - Remote control car strapped with explosives (unlimited time and detonate yourself).

  • 4 – Counter Spy Plane $1600 - Temporarily disables enemy mini-map.

  • 4 – Sam Turret $1600 - Airdrop a place-able SAM turret that destroys enemy aircraft.

  • 5 – Care Package - Airdrop a random killstreak or ammo crate.

  • 5 – Napalm Strike - Airstrike that covers an area in Napalm.


  • 6 – Sentry Gun $3200 - Airdrop a place-able Sentry gun.

  • 6 – Mortar Team - Target 3 locations to bombard with Mortar strikes.

  • 7 – Attack Helicopter - Call in a support Helicopter.

  • 7 – Valkyrie Rockets $4000 - Launcher with remote controlled rockets.

  • 8 – BlackBird $4500 - Shows both enemy position and direction on the mini-map. Cannot be shot down.

  • 8 – Rolling Thunder $4500 - Carpet bombing airstrike.

  • 9 - Chopper Gunner $5000 - Be the gunner of an attack helicopter.

  • 11 – Attack Dogs $6000 - Attack dogs that hunt the enemy down.

  • 11 - Gunship $6000 - Pilot an attack helicopter.





Gametypes



Player Match



Core
  • Team Deathmatch

  • Mercenary Team Deathmatch

  • Free for All

  • Ground War


  • Search and Destroy

  • Headquarters

  • Demolition

  • Capture the Flag

  • Domination

  • Sabotage



Hardcore
  • Team Deathmatch

  • Search and Destroy


  • Free for All



Barebones
  • Bones TDM - 12 Player Max. No Killstreaks, Attachments, Perks, or Contracts

  • Classic TDM - 12 Player Max. No Attachments, Perks, or Contracts. Killstreaks are 3/5/7



Prestige
  • Unknown - Only for players that have prestiged.



Wager Match



Ante Up
  • One in the Chamber


  • Stick and Stones

  • Gun Game

  • SharpShooter



Weekend Gambler
  • One in the Chamber

  • Stick and Stones

  • Gun Game

  • SharpShooter




High Roller
  • One in the Chamber

  • Stick and Stones

  • Gun Game

  • SharpShooter



Maps
  • Fuel

  • Summit - A second cousin to Modern Warfare 2’s snowy submarine level, Summit offers up a high-altitude, ice-laden complex for a nice combination of indoor and outdoor combat. While not as sprawling or expansive as its distant relative, a multi-level interior command center with tall, vaulted ceilings offers a reprieve from the cold outside. But if you’re the type who likes to hole up in a tight, quiet sniping position, keep an eye out for a ski-lift boxcar you can reach with a perfectly executed leap.


  • Radiation - With the exception of a small outdoor area flanked on two sides by railings and ledges – the perfect vantage from which to fire down on your friends – Radiation is largely a close-quarters map, set against the dimly-lit hallways of a military industrial space. In the center of the map, a set of blast doors and radiation vents lead down into a sub-surface series of passageways. A conveyor belt can help launch players back up to the surface with a well timed jump, so long as you avoid falling into the churning grinders below.

  • Slaughterhouse

  • Launch - The night’s loudest “Holy sh*t!” moment came courtesy of Launch. As we emerged from an in-door firefight, muzzle-flare lighting the darkness, a high-pitched wail cut the gunplay. The cacophony of bullets was instantly swallowed up by the sounding of an alarm that could signal absolutely nothing positive. As our enemy demonstrated a clear inability to absorb bullets with his cranium, we spilled out into the daylight, sirens blaring, to discover a massive nuclear missile thrusting itself in a fiery display toward heaven. Sadly, however, we’re told that there’s no way for players to perch atop the bomb as it rises from the silo below, although there’s no scenario we can conjure greater than the kamikaze glory of sniping down on your opponents whilst riding a bomb into space.

  • Cracked - Perhaps the most visually distinct of the four levels we played, Cracked offers up a sun-baked city in absolute ruin. Surface and subterranean levels merge seamlessly as sunken streets descend into the basements of collapsed buildings. Small gaps between blown-out, brick-and-mortar walls allow for straight-on sniping locations while thru-lanes and alleyways set the scene for some cat-and-mouse machine gun action. Flaming vehicles and some eye-catching graffiti offer a dash of personality.



Perks




Tier 1
  • Lightweight: This allows you to move faster, but how fast depends on the weapons mobility.

    Pro: Aim faster after sprinting.

  • Scavenger: Pick up ammo from fallen enemies. Replenish lethal grenades.

    Pro: Extra magazines (2000CP).

  • Ghost: Undetectable by the spy plane and Blackbird.

    Pro: No red crosshair or name when targeted (2000CP).

  • Flak Jacket: Reduces explosive damage.

    Pro: ?


  • Hardline: Killstreaks require 1 less kill.

    Pro: ?



Tier 2
  • Hardened: This gives your weapon increased bullet penetration. Works just like the FMJ attachment from Modern Warfare 2.

    Pro: ?

  • Scout: Increases the time you can steady a weapons scope. This is very useful with sniper rifles.

    Pro: ?

  • Steady Aim: Significantly increases hip fire accuracy. This should be used with the Dual Wield attachment, since Dual Wield prevents you from aiming down on the sights.

    Pro: ?


  • Sleight of Hand: Cuts the weapons reload time in half. This should be familiar to Call of Duty veterans. Useful with light machine guns since they have long reload times.

    Pro: Aim down sight faster

  • Warlord: Bling returns from Modern Warfare 2 with a new name. This allows you to equip 2 attachments to your primary weapon.

    Pro: 2 attachments on primary and secondary weapons.



Tier 3
  • Marathon: Extends your sprint time. Marathon does not increase sprint speed or give you unlimited sprint.

    Pro: No falling damage.

  • Ninja: Makes your footsteps silent, thus giving you a powerful stealth advantage.

    Pro: Move through Motion Sensors and Camera Spikes undetected.


  • Second Chance: Allows you to survive a normal death. You will drop to the ground and pull out your handgun. Second Chance ends after 10 seconds or if you take a single hit from the enemy, and in both cases, you will die.

    Pro: Use equipment as well as pistol.

  • Hacker: This works like SitRep from Modern Warfare 2. Hacker allows you to detect enemy explosives and equipment like Tactical Insertions, Camera Spikes, Jammers, etc.

    Pro: Allows you to booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. For example Sentry Guns, Claymores, SAM Turrets, etc.

  • Tactical Mask: Significantly reduces the effects of flashbangs and concussion grenades.

    Pro: ?



Mercenary Contracts
  • G11 Cruelty: Earn 25 kills with the G11 | Expiration: 40mins of time alive in the game.

  • Combat Gunsight: Earn 25 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.


  • G11 Ferocity: Earn 50 kills with the G11 | Expiration: 40mins of time alive in the game.

  • Advanced Gunsight: Earn 50 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.

  • King of the SMG - Get 5 kills using a sub-machine gun without dying | Expiration: 40mins of time alive in the game.

  • G11 Brutality

  • Gunship Authorized



Operations Contracts
  • Demolition Victor: Win 2 games of Demolition | Expiration: 45mins of time alive in the game.

  • Hardcore TDM Victor: Win 2 games of Hardcore TDM | Expiration: 45mins of time alive in the game.

  • S&D Blood Bath: Get 3 kills in one round of S&D | Expiration: 40mins of time alive in the game.


  • Demolition Fury: Get 14 kills in Demolition | Expiration: 40mins of time alive in the game.

  • CTF Hurricane: Capture 5 flags in CTF | Expiration: 1hr of time alive in the game.

  • Headquarters Hurricane

  • Sabotage Warrior

  • Domination Warlord

  • Sabotage Colossus



Specialist Contracts
  • Unknown




Face Paint (21)
  • Stalker

  • Crom

  • Highlander

  • Sidewinder

  • Atlantis

  • Mafia

  • Sandman

  • Zulu


  • Blitz

  • Commando

  • Tundra

  • Banshee

  • Dutch



Gun Camos



Dusty - 250cP

Ice - 250cP


Red - 250cP

Olive - 250cP

Nevada - 250cP

Sahara - 250cP

ERDL - 250cP

Tiger - 250cP

Berlin - 250cP

Warsaw

Siberia


Yukon

Woodland

Flora

Classified



All Videos Released


Interviews & Screenshots



Interviews

First Look Event Wrap-Ups




Confirmed Weapons



Assault Rifles

Sub-Machine Guns

Light-Machine Guns

Snipers

Bows [Special Secondary]

Shotguns [Primary]

Pistols [Secondary]

Launchers [Secondary]

Attachments

Alternate Ammo Types


Grenades

Special Grenade
  • Smoke a.k.a Willy Pete [ Information] [Seen on the cover of OXM]


  • Nova Gas (Start with 2 grenades that impair movement, blur vision and cause damage over time) [ Information] [Confirmed]

  • Flashbang [ Information] [ Confirmed]

  • Concussion (Start with 2 concussion grenades that slow and disorient the target. They also stun equipment and turrets) [ Information] [Confirmed]

  • Decoy (Start with 2 Decoy grenades that simulate gunfire and radar indicators) [ Information] [ Confirmed]




Other

Sources: Call of Duty Wiki, Gametrailers, Wikipedia, IGN

__________________

Thursday, September 2, 2010

Call of Duty Black Ops - All Your Need to Know!


Yo peoples, I have got a lot of information about the Black Ops Multiplayer, pages of it.

I'll start with the offline multiplayer mode - Combat Training Mode
This is played offline with up to 4 players split-screening. You play against advanced bots. They added this feature because 30-40% of CoD players never played the online multiplayer in previous games.

COD Points (CP)


A currency system. Players earn CP playing in Multiplayer matches. These can be used to purchase weapons and weapon customisations. CP can also be rewarded by completing contracts. Contracts are in-game challenges, awarding the player when they complete certain tasks. CP can be put on the line in Wager matchs (see below).

Wager Matches


This is a new game feature where players can bet there CP. Players have to come in the top 3 to recieve any credits. You can see footage of this here: http://www.youtube.com/watch?v=LsYzlduXR9k

GAME TYPES


As well as the normal Team Deathmatch and Free-for-all there are 4 knew Free-For-All gametypes.
Gun Game
With every kill you get your weapon is improved. There are 20 weapon tiers. Be careful because if you die it is all reset.
One in the Chamber
Players have 1 pistol bullet. 3 lives and 1 hit kills. If you miss all you have is your knife, run in for that melee kill.

Sharpshooter

A weapon is randomly selected at the start of the match that all players have to use. It is cycled in time.

Sticks and Stones

Players only have a crossbow, ballistics knife and a tomahawk . If they kill someone with the tomahawk it will bankrupt that player. So you must always watch your back.

MAPS


Here is a list of the first confirmed multiplayer maps.
Radiation - An abandoned power station.
Cracked - A secluded town in shambles.
Summit - A snowy mountain base.
Launch - The map we see a rocket being launch in the trailer.
Slaughter House - A decimated urban area in Vietnam.

KILLSTREAKS


Spy Plane 3kills
RC-XD 3kills
Counter-Spy Plane 4kills
Sam Turret 4kills
Care Package 5kills
Napalm Strike 5kills
Sentry Gun 6kills
Mortar Team 6kills
Attack Helicopter 7kills
Valkyrie Rockets 7kills
Blackbird 8kills
Rolling Thunder 8kills
Chopper Gunner 9kills
Attack Dogs 11kills
Gunship 11kills

CAMOUFLAGES


Dusty
Ice
Red
Olive
Nevada
Sahara
ERDL
Tiger
Berlin
Warsaw
Siberia
Yukon
Woodland
Flora

WEAPONS


Assault Rifles
1. Enfield
2. M14
3. Famas
4. Galil
5. Steyr AUG
6. FN FAL
7. AK-47
8. Commando
9. G11
Sniper Rifles
1. L96AW
2. Dragunov
3. WA2000
Sub Machine Guns
1. MP5K
2. Skorpion
3. MAC-10
4. AK74u
5. UZI
6. PM63
7. MPL
8. Spectre
Light Machine Guns
1. HK21
2. RPK
3. M60
Shotguns
1. SPAS
2. Olympia
3. Stakeout
Pistols
1. M1911
2. .357 Magnum
3. Python
4. Makerov
Launchers
1. M202A1 "Grim Reaper" Rocket Launcher
2. RPG-7
3. China Lake Pump Action Grenade Launcher
4. Strela
5. M72

Assault Rifle Attachments
1. Extended Mags 500CP
2. Dual Mag 500CP
3. ACOG 750CP
4. Red Dot Sight 750CP
5. Reflex 750CP
6. Masterkey 750CP
7. Flamethrower
8. Infrared Scope 1000CP
9. Grenade Launcher 1000CP
10. Suppressor
Pistol Attachments
1. ACOG 750CP
2. Snub Nose 750CP
3. Speed Reloader 750CP
4. Dual Wield

Lethal Grenades
1. M67 Frag Grenade
2. Semtex / Sticky Grenade
3. Tomahawk
Tactical Grenades
1. Nova Gas
2. Smoke Grenade
3. Flash Bang
4. Concussion
5. Decoy
Equipment
1. Camera Spike 2000CP
2. C4 2000CP
3. Tactical Insertion 2500CP
4. Jammer 2500CP
5. Motion Sensor 3000CP
6. Claymore 3000CP
Other
1. Knife
2. Ballistics Knife
3. Incendiary 'Dragon Breath' Shotgun Rounds
4. Explosive Tipped Crossbow Bolts


CUSTOM RETICLES


Dot
Semicircle
Line with dot
Circle
Smiley
Arrows Horizontal
Arrows Vertical
Arrows with dot
Boxes
Burst
Circle within a circle
Circle with a dot
Circle with crosshairs
Circle with inner line
Circle with outer line
Circle with arrows
Circle with triangles
Outer crosshairs
Small crosshairs
Large crosshairs
Diamond
Diamond outline
Heart
Radiation
Skull
Square
Square outline
Star
3 dots
Treyarch
Triangle
Outer Triangles
X
X with dot
Yin Yang


PERKS


Tier 1
Lightweight
Scavenger
Ghost
Hardline
Flak Jacket
* whatever tier 1 perk you choose will effect your appearence in the game
Tier 2
Hardened
Scout
Steady Aim
Sleight of Hand
Warlord
Tier 3
Marathon
Ninja
Second Chance
Hacker
Tactical Mask

PERK DESCRIPTIONS

Lightweight - Move Faster
Scavenger - Resupply from dead bodies
[PRO] - Replenish lethal grenades
Ghost - Undetectable by the Spy Plane and the Blackbird
Hardline - Killstreaks rewarded 1 kill earlier
Flak Jacket - Extra explosive resistance
Hardened - Extra bullet penetration
Scout - Hold breath longer
Steady Aim - Extra accuracy when shooting from the hip
Sleight of Hand - Faster reload
Warlord - 2 attachments on primary weapon
Marathon - Longer Sprint
Ninja - Move Silently
Second Chance - Pull out pistol before dying
Hacker - Detect enemy equipment and explosives
Tactical Mask - Reduces the effect of flash and concussion grenades

THEATRE MODE

Player can playback and edit a replay of their games to share with others. You can tag people in it.


-This is all the information i have for now, will keep updating.
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