I played enough Demon's Souls to realize that while I get it, and understand what it's going for, it's absolutely not for me. I can see how people find the loop of slowly overcoming each twist and turn compelling, but it just came off as annoying and grindy for me at a certain point. At first I hated it, but after a few months I came back and managed to have a really good time chipping away at it, but eventually hit a wall that just wasn't fun anymore. The whole time I was tolerating the movement and combat systems which I didn't particularly enjoy, but they become a major part of what was giving me trouble so I put the game down and haven't touched it since. I can respect every single design choice, but at the end of the day they're just not for me.
I desperately wanted to like Metal Gear Rising when I finally sat down to play it, but after beating it, I honestly don't think I ever want to play a Platinum game again. I got the parry down perfectly, and I think I only died a handful of times despite being pretty bad at character action games, but nothing about that game stood out to me at all. I thought the story was bland and meaningless, which is probably because I went in expecting some weird up-its-own-ass shit since it is metal gear, after all. I guess I figured out the combo stuff? I rarely felt like I was actually mashing buttons, especially later on, but i never really found it interesting since a couple attacks were good enough for 90% of my combat encounters. I had hoped to have a marriage of the best parts of God Hand and Metal Gear, two games/series that I love, but it felt it missed all the things that made either game magical.
Where's my Rhythm Heaven announcement, Nintendo. Don't make me kidnap Mario and put Luigi in control of the show again, we all remember how that went last time. I'll fuckin' do it.
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