CenturionCajun
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Nov. 7, 2009
  • I'm at 23 hours and am around 30%. Keep in mind this is with me using the strategy guide and trying to get absolutely every side quest completed. So, if we continue at this pace I should come in at around 70 hours or so.
    9 hours, 12 minutes ago
  • CenturionCajun replied to the topic Dragon Age: Journeys in the Dragon Age: Origins board.
    So, if I were to play this for the in game items would they work on the 360? Or are these PC only? For that matter does the item for using the Character Creator item work on the 360 as well?
    10 hours, 20 minutes ago
  • @cap123:   ***SPOILER WARNING***  The boy won't kill anyone. He's upstairs hiding. Going to get the mages is the only way in which to save both the boy and the mother. Otherwise one of them has to die.
    10 hours, 35 minutes ago
  • Yes, I have never understood the conception that anything below a nine is a "bad" score. If people would actually look at the ratings scale they would see that anything above a 5 is technically a "good" game. There are just increasing levels of such.
    12 hours, 4 minutes ago
  • CenturionCajun replied to the topic Strategy Guide in the Dragon Age: Origins board.
    I have the Collector's Edition guide. I work at Gamestop so I get a pretty hefty discount so I'll usually pick up the guide to just about anything that seems like it would need one. As with any sprawling RPG if you want to experience everything then it will be invaluable. Plus the Collector's Edition has a huge section of background lore that is a very interesting if you care ...
    12 hours, 8 minutes ago
  • On the console I can completely see where they are coming from. I have almost never had to use any strategy with my other party members and generally just run around hitting things until they die.
    13 hours, 10 minutes ago
  • And Eurogamer gave it an 8/10 because they always find something to complain about with any game. It's just the quirks and opinions of each individual site. No person's opinion is any more "right" than any other. That's why we have critics. So we can get the opinions of a bunch of "experts" and then make some informed decisions of your own.
    13 hours, 13 minutes ago
  • CenturionCajun replied to the topic Game of the Year anyone? in the Dragon Age: Origins board.
    I'm not quite sure Modern Warfare 2 is going to win any Game of the Year awards. Obviously it is most likely going to be the highest selling game of all time and Infinity Ward makes a class A product but a GOTY is usually something which is simply amazing, innovative, or just all around awesome. We've had several of those this year so I don't really see any game ...
    13 hours, 23 minutes ago
  • A shield will very significantly increase a tanks armor. This is essential. A tank's job is to keep a targets attention and soak up the damage. He can have a decent one-hander but he isn't meant to be doing much DPS. That's everyone else in the party's job.
    13 hours, 25 minutes ago
  • You have three people in your party correct? You have to get everybody to stand on each of the different design tiles on the floor. If you're at the part I'm thinking of.
    15 hours, 11 minutes ago
  • CenturionCajun replied to the topic Jewels - Vendor Trash? in the Dragon Age: Origins board.
    Yeah, they seem to just be taking up space along with Wolf Pelts so I've been selling them. However, after I picked up some Drake Scales and got a quest to talk to an armor guy in Denerim I'm starting to wonder if everything might have a use...
    18 hours, 7 minutes ago
  • CenturionCajun replied to the topic Game of the Year anyone? in the Dragon Age: Origins board.
    I'm going to go with Maybe. It's definitely an amazing game and deserves to be in the running but we haven't even seen Modern Warfare II or Assassin's Creed II yet.
    18 hours, 12 minutes ago
  • @Khann: If you don't start as a Human Noble you can get a Mabari by finding the flower for the Kennel Master in Ostagar. Then at a later point in the game you will have a random encounter in which a Mabari will come to your aid. At that point you can recruit him into your party.  I was incredibly uncreative and just named mine Dog. I knew I wasn't ...
    18 hours, 13 minutes ago
  • CenturionCajun replied to the topic DLC ruining experience in the Dragon Age: Origins board.
    Yeah, unless you buy a new copy of the game you won't have access to the companion Shale the golem unless you spend $15 to get him. It's both a thank you for buying the game and an incentive to buy a new copy as opposed to a used one.  As for the Warden's Keep content I don't really have a problem with it existing at launch. DLC is becoming ...
    18 hours, 19 minutes ago
  • CenturionCajun replied to the topic Pro Tip: Save Often in the Dragon Age: Origins board.
    @turbomonkey138: Playing on 360. So, no F5 to save me.  Personally I only keep one main save file and the auto-save. I just can't really keep track of more than that. I ran into the problem in Fallout 3 where I had so many fractured saves of my game at different stages that I started to get really confused where each of them was.
    18 hours, 26 minutes ago
  • CenturionCajun replied to the topic Pro Tip: Save Often in the Dragon Age: Origins board.
    I have to say that so far the auto-save feature hasn't served me very well. They are very far between when outside of combat and this has led me to some quite frustrating situations. Just a moment ago I lost almost an hour of various party member's personal quest progress because I got wiped out by a particularly rough random encounter. Now, this is entirely my own fault for not ...
    1 day, 5 hours ago
  • CenturionCajun just started a topic, Pro Tip: Save Often in the Dragon Age: Origins board.
    1 day, 5 hours ago
Nov. 6, 2009
  • I've personally never installed a game to the hard drive as I've heard that sometimes this can make the game run wonky on older titles. I'm thinking about doing it with Dragon Age however as I can forsee playing it quite alot. Has anybody ever had any issues with installation of games?
    1 day, 10 hours ago
  • CenturionCajun unlocked 1 achievement in Dragon Age: Origins
    1 day, 12 hours ago
  • Where's the harm in having your disc in the drive? The whole point of installation is to cut down on load times and to reduce the risk of system failure through having the drive going for hours. As has been pointed out.
    1 day, 16 hours ago
Added by CenturionCajun on May 22, 2009

Movie tie in games are big business in the video game industry. For just about every big budget movie which hits the theater a video game is almost guaranteed to appear on Gamestop shelves across the country. While these games are almost universally reviled as being shameless cash ins by reviewers they create just that...cash. Usually far out of proportion to their quality and budget.

So, onto this scene in 2007 rolled Brash Entertainment. Founded in 2007 it was created with the expressed goal of producing nothing but movie based video games. With start up cash of somewhere around 400 million dollars things were looking good. The somehow got the licenses to such big movie franchises as Saw and, rather puzzling since there hasn't been a movie in years, DC Comic's Superman. However the only games which ever saw the light of day under their name were Alvin and the Chipmunks, Jumper: Griffin's Story, and Space Chimps. While they came out on multiple consoles, as any good movie tie in should, their review scores were brutal. Averaging out their highest metacritic scores only brings their score to about a 40. Apparently the public agreed these games weren't so great because the company quickly went out of business in November 2008.

The fallout from Brash Entertainment's spectacular failure is still being felt. Just this past week Factor 5 announced it was closing its doors due to the falling through of its deal with Brash to creat the aforementioned Superman game. This implies that said deal must have had a rather large payroll riding on it which never materialized. Exactly how Brash managed to waste $400 million dollars in about two years is a topic I might cover in a future blog.

Now, to the point of this post. Has GRIN become more Brash Entertainment than Brash Entertainment ever was? In the past two months they have released Wanted: Weapons of Fate and Terminator: Salvation. Tie-ins to major blockbuster films. While averaged out they only have a metacritic rating of about 59 that is light year better than Brash ever dreamed of. It's important to point out that most of those low scores were a result of the games being criminally short. They both have clocked in somewhere around four or five hours.

While the jury is still out on whether or not these two games are going to sell things are looking good for GRIN. The fact they managed to get those two major franchises and make the games decent is a miracle. If they can just make them a little longer with some additional polish they could finally achieve the magical alchemy necessary to create good movie video games. I'll admit that the only game of theirs I own are the two recent Bionic Commando titles but the potential is there.

They can't do any worse than Brash.


Added by CenturionCajun on May 1, 2009

Whether or not the used games market is a problem all depends on who you are asking.

If you ask the Publishers and Developers they will probably say yes. If customers are walking into a store and picking up the used copy of a game for $5 or $10 less than a new copy then they are seeing none of that revenue. While their initial sales are still likely to be high it will quickly taper off as an abundance of used copies come into circulation.

If you ask a retailer like Gamestop they will of course say no. Used games are what has put them on the Forbes 500 and made them one of the fastest growing companies in the country. In a time of economic recession they are posting insane year over year growth. On every game that someone trades in they are making around 300% profit over what they give.

If you ask a consumer they will likely say there is nothing wrong with it. While many have a problem with the low value which they can get from trading games in they often have no qualms about buying used games.

In the long run it's all a cycle. Publishers sell new copies of games, which people trade in, which are then sold as used, and the money from that sale is used to buy new product to begin the cycle all over again. It's the video game circle of life.


Added by CenturionCajun on April 30, 2009

As I was heading over to Xbox360achievements.com to figure out how to pick some stuff up for Army of Two I noticed this article.

http://www.xbox360achievements.org/news/news-2612-Batman--Arkham-Asylum-Delayed?.html

...linking to this article...

http://gameinformer.com/NR/exeres/1777F2A2-72E2-4765-B961-020EE151514B.htm

So, things don't appear to be looking good for a June release of Arkham Asylum. I have to agree with the articles that the only real reason they are probably doing this is to cash in on the holiday shopping season. The recent release of the demo in retail stores says that the game was incredibly close to completion. They were one of the only heavy hitters coming out in the summer months and could easily go the way of  Resistance 2 in the holiday madness.

I'd also be curious to hear what hand Square Enix (the new masters of Eidos) might have had in this decision. Could they be trying to hold back a big game to pad their Final Fantasy XIII lacking North American holiday release schedule?


Added by CenturionCajun on April 30, 2009

I just threw up a review of Army of Two. Picked it up at the Gamestop B2G1 sale last weekend. Not nearly as bad as the reviews and word of mouth led me to believe. It could have really benefited from a lot of polish but overall not bad.

Anyone who reads this blog regularly, and who does, will be wondering what became of my quest to play all the Jak and Daxter games. Well, the brutal difficulty of Jak II was killing the fun for me. So, I decided to take a break and commit some mindless violence. I shall return to it shortly.


Added by CenturionCajun on April 25, 2009

Well, it appears that Batman fans are going to have to wait a couple of more weeks to delve into Arkham Asylum's horrors. I was looking through the Gamestop release date list earlier today and noticed that they had moved Arkham's release to June 23. Double checking on IGN and Gamespot this seems to be confirmed. I hadn't seen any official announcements of this two and a half week delay so I thought that everyone deserved a head's up.

If I were a speculating man, and I am, I would say that this was done to seperate it from an action game heavy period of time. Infamous will drop on May 26 followed closely by Prototype on Arkham's old release date of June 9. A little more than a week ago all three of these major titles were to drop on the same day. Since then they have done their best to get some distance between one another.


CenturionCajun's Reviews
A Game With A Solid Premise That Needs Polish (X360)
It's taken me almost a year to pick up Army of Two and give it a try. Bad word of mouth and mediocre review scores kept me away until it dropped to a price where I didn't think I'd feel too cheated it I gave it a try. Having done ...
Reviewed by CenturionCajun on April 29, 2009
A Platformer From a Simpler Time (PS2)
Jak and Daxter: The Precursor Legacy was one of the earlier break out hits for Sony's Playstation 2 platform. Released in December 2001 it quickly became one of the first million sellers. Featuring the first fully 3D open world platforming world it quickly stood out from the pack. This combined ...
Reviewed by CenturionCajun on April 19, 2009
Guerrilla Delivers (PS3)
Killzone 2 probably has one of the most storied histories of any game in the past decade. In its now legendary E3 2005 premiere trailer it became the poster boy for the potential power of the Playstation 3. For the next four years speculation, and hype, or whether or not ...
Reviewed by CenturionCajun on March 2, 2009

2 out of 2 found this review helpful.
F.E.A.R. 2 - An Above Average Shooter with Great Atmosphere (X360)
It's been a long road for Monolith to get Project Origin out there. After separating from Sierra they lost the rights to the F.E.A.R. name but soldiered on. This forced them to go in a sideways kind of way to continue the story while not directly referencing the key figures ...
Reviewed by CenturionCajun on Feb. 22, 2009