I watched the entirety of the 0.5x A Press video when you guys were talking about it on Twitter, and it was eye-opening. Not only in the sense that people managed to figure this stuff out, but also the forethought the developers put into the game when making it, and the things they implement to protect players from getting stuck in the world and being unable to progress. I'm glad the creator, pannenkoek2012, is a great video producer. That video and the way he is able to explain everything is impressive all around.
Got my Oculus DK1 in July 2013. Got my DK2 a year after that. Got my Gear VR in November. I'm all in. I've introduced ~30 people to virtual reality, ages ranging from late teens to 70+, in North Carolina and Georgia, and every single one of them was blown away. Virtual reality is here, and it works. I can't wait to finally use a consumer, PC product in late March/early April.
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