Finished it off on Heroic and I am not ever going to play this on Legendary like I have done with Bungee 's Halos.
Campaign is OK, mostly because the game play holds up. However, I feel like that would have been better if dash-function would been assigned to B-button and enhanced scanner would use the normal scanner's d-pad down. Ended up using the dash-thing only once, enhanced scanner was useful at later part of the game where enemies tend to hide quite a lot during the combat. Shield got lots of use during the later 2/3 of the game where it almost felt essential.
Open world did not feel like it offered anything new and felt small. However it took away the variety of the biomes. No more is there snow, beaches or deserts. Just woods, mountains and hexagons that weirdly floaty vehicles like to get stuck on or flip off.
Story was weirdly boring and felt like it was structured just wrong. Near the end it got somewhat interesting but it definitely felt that it would have been better if you knew somethings at the beginning. Now the beginning 2/3 of the game is just boring exposition and main antagonist taunting you. The later part is just somewhat interesting exposition.
Last thing that stood out was difficulty wall that some bosses had. There was 3 bosses that I basically only seemed to beat when the lady luck shined her favor upon me. This game loves to throw at you bullet spongy bosses that rush towards you and have attacks with large area of effect and high damage. This forces you play the role of the Spider-Man in desperate seek of more ammo.
Overall, it felt like average shooter and weak compared to the Bungie's Halo games.
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