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ChestyMcGee

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The Giant Bomb Team Suck at L4D...

Just watched the footage of the GB team playing the highly anticipated Left 4 Dead on Versus Mode, where the Survivors must fight as normal to the many safe rooms, with the twist being that the 'boss'-zombies are controlled by other human players. In Versus, the damage is about equal to playing the Campaign on 'Normal'. 

So, the Giant Bomb team pretty much suck at L4D. As I watched, I saw whoever was playing miss three zombies at pointblank range with a shotgun - twice. I saw them all abandon who ever was playing at the spawn while he picked up weapons and I whoever was playing as The Tank got taken out by one guy with an M16.

Haha, they wouldn't last a second with us on Expert right guys? I'm tempted to play the whole game like that - it might be hard, but we've got it so nailed the only real threat is The Tank. It's more fun to have to attempt every level 100 times anyway, at least it'll take longer to finish the game... which is good really as it promises to be fairly short (not that it won't be replayable).

Anyways. Just thought I'd share my thoughts on that. Twas funny.
13 Comments

Left 4 Dead Demo Impressions....

Very good; if I had the money I'd pick this up right now, but alas I'll have to wait until Christmas.

I’ve been following L4D, though somewhat loosely, since the day it was announced and all it had behind it was a couple of screens and a concept. But that concept was perfect. Four human players, working together to get, quite simply really, from point A to B against hordes and hordes of undead. Throw in the choice to play against the humans as particular 'boss' zombies and you've got a great idea. I immediately told all my nerdy friends and, luckily, they agreed it sounded awesome. A year goes by and, at least among me and my friends, Left 4 Dead is hardly mentioned again.

And then the demo comes out.

This is seriously one of the best games I've ever played. Although technically it's nothing special, and on singleplayer it's rather dull. But play this with your mates on the hardest difficulty and it is one of the most rewarding experiences you'll ever... um... experience. Seriously, it's that good. The only draw backs to it, to me so far, is that it can make everyone very pissed-ff with each other when it all goes wrong. So many times my mate David has turned around, shat a brick in his pants and shotgunned me at pointblank range or someone will idly step on a Witch (the baddest zombie in the game, who ignores you unless you get in its way), spelling doom for the whole team. 

From an entirely technical perspective, the game looks fairly average. Although the lighting is incredibly good and suitably eerie, courtesy of the Source Engine, and most of the textures are decent enough, the weapon models and animations are terrible - but that's mainly because the game has been made by the people who co-developed Counter-Strike, a game infamous for having shoddy, un-detailed weapon models and terrible animations and sound effects. Also, so much of the game's props are recycled from Counter-Strike and Half-Life 2, indeed the M16 sound effect is the exactly the same as the one from CSS, that it almost feels like you shouldn’t be paying for a whole game.

But when the hell are you going to notice any of that stuff anyway!? The game is so faced paced and exhilarating, that I'd find it strange if you were to notice that the character's wrist is abnormally thin and his hand huge and bloated when holding the shotgun... oh wait I just did. That's beside the point though; that's just me! Seriously though, the little niggling visual impairments aside, this is one good game.

It's also full of intricate details too, that one might not expect, for example shooting at a car sets off its alarm, bringing a whole hoard of flesh-eaters down on you like old ladies to Cliff Richard. Things like this demand the player's full attention and makes communication and working as a team vital to success.

I really do recommend L4D to anyone. It's so easy to enjoy, whether your happy to coast along in easy mode - just for the ride, or whether you want to die over and over and over again for the complete satisfaction at finishing a level as a team on the hardest difficulty. Whatever you choose, you're sure to love Left 4 Dead.

I CAN'T FUCKING WAIT TILL CHRISTMAS NOW!

9 Comments

Far Cry 2 vs Crysis...

... and GTA IV and The Edler Scrolls IV: Oblivion.

"Why?" you may ask. Well, I heard, or rather read, so many arguments on what's better; Crysis or Far Cry 2. But I also feel that the new Far Cry is so comparable to the two main open-world games out there: GTA and Oblivion. So let's get started (I'll warn ye of a big ol' read comin up):

Graphics:
"Crysis, obviously" one might say. I argue otherwise however. Quite clearly, GTA and Oblivion arn't really in the running for this prize so I'll focus on the two main competitors. Crysis looks good. In fact, Crysis looks quite spectacular and while Far Cry 2 doesn't look quite as good, it does look a sight more real. When I played Crysis I felt the graphics were so very fabricated, fake, plushy and tried to hard. They also never gave me the sense of being on a tropical island. While it did look good, it never game me the impression of environmental factors that one should feel while being in such a place; heat and humidity to name the big two. 
Far Cry 2 however, makes a much better job of conveying the feel of the location your'e in, namely the many climates of Africa wrapped into one fictional country. The deserts feel dry and barren, the jungles feel wet and the swamp land feels murky and dirty. 
For this reason, I give Far Cry 2 the title of best graphics between these four titles.

Open World:
FC2, as the developers would like to tell you as much as possible, gives you fifty square kilometers of open world to explore, split into two 25km-square maps, with no loading times between them. Sounds pretty big right? Yes. But I'm sure Oblivion is much bigger. Though you might not remember it, thanks to the pointlessly easy fast-travel system implemented in the game, Oblivion was a huge game world. Albeit it has not nearly as much detail in it as Far Cry, it was much bigger if you bothered to travel it properly. It also had the nice feature of it actually being open. 
While Far Cry 2 is pretty huge in its own right, much of the jungle and mountain areas are very restricted in their cliff patterns that almost follow the roads perfectly. Though these offer less of a trouble for one travelling on foot, if you're in a car you won't find much in the way of freedom unless you get out into the great plains and deserts. 
Even the great and famous (or infamous) GTA IV, and even San Andreas, pale in comparrison to Oblivion and Far Cry in size.
So, although it isn't as detailed as GTA or Far Cry, Oblivion must win the award for ultra-massive-super-huge game world.

Sound:
Oblivion was rightly noted for its sound design when it first came out with its clever ambient effects, but its time has passed now. Far Cry 2 has awesome weapon sound effects and realistic sound design where voices are hardly audible above gunfire and cars can be heard from a few hundred meters away at the dead of night. Crysis, on the other hand, had fairly mediocre sound design. Cars couldn't be heard until they were right on top of you, enemy Koreans' voices could be heard from rediculously far away in even the most intense gun battles and the only thing that would even measure a decibel was the giant metal alien thing at the end (oh yeah, sorry if I ruined the amazing storyline for you there). 
I'm quite confident though, that GTA IV wins the title of 'best sound-design' out of these four games by far. I remember certain aspects of sound playing such a large part in games online with my brother and other friends. The gentle thud-thud of a distant helicopter prowling the skies over Liberty City in search of my car in our game of cat-and-mouse. The gunfire and screams being heard from across a silent town as me and Joe messed with each other's minds in another, slightly less vehicular, game of cat-and-mouse. Truely awesome.

Optimization
Crysis. You loose. Straight away. People say things like "yeah, you just need a better graphics card" to those that complain but the problem is Crysis isn't optimized for ANYTHING. To quote a wise, wise man: "Crysis has been made for some sort of hypothetical super-computer from the future". And it was. A year after its release and no feasable home-computing system under the price of thousands of pounds can run Crysis at the highest settings at a high monitor resolution - and that's just rediculous (especially when you take into account that they said Warhead, the expansion pack, was supposed to help massively). 
Oblivion is optimized quite well, but not great. Despite its now shoddy graphics, a good PC will get far more frames out of Bioshock on DirectX10 than it will on Dx9 Oblivion.
The expected system requirements for the PC version of GTA IV have been recently released and they bode well. Recommended system spec is around the same as the recommended for FC2, albeit with even more harddrive space (and FC2 is a whopping 12GB of game!). Here's to hoping that GTA IV runs well, and it should, as those fellas at Rockstar North showed us they're more than capable of making PC ports with San Andreas.
Far Cry 2 then, must clinche the award for best optimization. I can run it with the settings entirely maxed out and even as I drive away from a base engulfed in a raging inferno that's spreading into the savannah, dust being kicked up from behind my JEEP (yes there's product placement) and then swept away in gentle wind and ahead of me a lake glistens with red sunset light (that's how you get an A* in GCSE English, by the way) the framerate still fails to drop - now THAT's how to make a good-looking game Crytek, not your sham of a horrible experiment gone wrong.

Bugs and Glitches
The bane of all open-world games: bugs. They appear so great as first but then their sheer size and innability to be tested lets us down. I couldn't possibly go through ever bug in GTA, Oblivion and Far Cry in this blog (not using Crysis as an example here - it might be full of bugs but it's not open-world enough to count here). AI bugs are the worst for these games. While Half-Life 2 and Halo 3 might get along fine with their AI and people don't complain, that's because they're doing something so so simple. All they can comprehend is; "spoted enemy, moving towards enemy, shooting...ow I've been shot, moving away from enemy, walking behind something...waiting....waiting...wait time over, repeating pattern" (yeah I wish programming was as simple as that but you get my point). Games like Far Cry 2 and GTA have much much more to think about. The world moves constantly, changes constantly and the AI must think and react to increasingly complicated and random circumstances. So many people complain about the AI in these games but really, they should be cut some slack - it's a hard job for those dumb goblins/policemen/militia. 
I couldn't possibly say which game has the least bugs and the better patches because it's just far too hard to work out (and not to mention that FC2 doesn't have any patches yet).

Also, I can't really say which is the best game out of these four as they're all so different. If I had to choose based on the first time I played them I'd say Oblivion for sure - I was hooked on that madly for so long. If I had to choose based on my feelings now, and not taking into acount the age of the games, I'd say Far Cry 2. For online I'd say GTA IV...no I've not played the proper game modes, I just dicked about on Free-Mode!

Yeah...so sorry Crysis. You might look damn nice but you're a damned shit game.

So my first impression of Far Cry 2? Good, very good, but by no means perfect.
24 Comments

Some screenshots I took and my new wiki submission...

First off, there's some nice new screens I've taken of Insurgency: Modern Infantry Combat (a popular Source Engine mulitplayer-mod) that can be found in my images section, here, and secondly, I've written a fairly large and in-depth wiki of Insurgency, that can be found here.

A short blog I know, but if you take some time to have a gander at the screens and read the wiki you'll be bored in no time! Good luck!
5 Comments

New PC Part 2: "Salvation"

Yes yes I know this is almost a month late, but as you can well imagine, I've been rather busy with the new PC.

So yes, it finally came on the 24th of September, my birthday. Here's the spec for those who are interested:

Windows Vista 64-bit Version (needed to run 4GB RAM)
Intel Core 2 Quad (4x 2.4GHz)
4GB RAM
ATI Radeon 4870 512MB Dx10.1 Video Card
250GB HDD
20x DVD+CD/RW

There's all the important stuff anyhoo.

So, as you can tell if you know a little about PC specs, that's a pretty darn decent computer. So here's a review of the machine, and the website I purchased it off...I'll try not to be too biased:

www.pcspecialist.co.uk

I found this site in an advertisement in a Total PC Gamer magazine I picked up in the airport for the plane. Naturally I was intriigued by their low prices, but classy advertising (there were so many adverts in that magazine for PCs but they all looked so cheap and untrustworthy) so looked them up the day I got home. I was pleasently suprised to find that I could get a far better PC than I could on DELL for a much lower price. This is the thing with places like DELL; they charge ridiculous prices for stuff that comes "free" that you don't want, let alone need, and then they charge even more for the fact they have to build it. In comparison, you'd have to shop around a fair bit and build you own PC from scratch to get the same spec as my PC for under £700 - and that just shows that pcspecialist sells at component prices and adds very little on for labour and the like.

Sadly though, the delivery times are rather long, unless you're wiling to spend an extra £60 on speedy delivery. It can take 7 to 10 days to build the machine (God knows they must be understaffed - you should be able to build a computer in a few hours) and then 5 to 7 days for delivery. Quite nicely though, at least they send emails informing you of every milestone they reach in the PC's construction and delivery. 

The Computer

Firstly, I didn't splash out on a fancy case so the PC hardly looks remarkable. It does however, look fairly nice with an aluminium grill over the front, steel case and blue LED power light. 
Let's get on to what actually matters though shall we?
In terms of everyday tasks the 4GB RAM and Quad Core processor hardly gets to show off, though in comparison to my old 512MB RAM and single-core processor to me it feels like the speed of sound. It took me fifteen minutes to copy around 500 songs from my old computer onto my memory stick, in comparison it took about 2 minutes to copy those files from the stick to the new PC. When idle, the PC is quite noticibly loud, but that's just the Radeon 4870 for you so there's not much I can do about that. It's good to know that the noise of the fan isn't for nothing though, because the air coming out of the vent at the side is always cool.
When gaming, the PC rarely gets very louder which is nice, because I've heard reports of high end graphics cards being quite loud during games. 

Games run remarkabley fast on this system. If you take into account that a 360 will very rarely run a game faster than 60fps (frames-per-second) and will run more hardware intensive games at 20 to 30fps you can appreciate how fast this machine is. I can run the Source Engine (Half-Life 2, Counter-Strike: Source etc.) at an average of 100fps with settings maxed out. Also, I can run the strategy game World in Conflict, a DirectX 10 game, at highest settings at an average of 50fps.
The computer can sometimes get quite a bit hotter when gaming but only on one particular game...yes you guessed it - Crysis. However, although the computer gets a bit hotter, it's for good use though as I'm running the mess that is Crysis with all settings on "high" at never less that 20fps, with an average of 30-40fps. 

The only draw back to this PC is the operation system. No, don't get me wrong - I have no problem with VIsta, in fact I think it's great. I just have a problem with 64-bit Vista that I have to have to use my 4GB RAM. It's just so very unstable, games will often randomly crash - and not while doing something hardware intensive either...just really really randomly. 

A small set back though, and it must be said I'm loving this computer like a brother. Yeah you heard me Joe - I don't need you anymore!...jokez.

Expect a review of Crysis, lot's of random Garry's Mod pictures and a review of the Source Engine mod, Insurgency: Modern Infantry Combat very soon.
4 Comments

New PC: Episode 1 - "Waiting For Salvation"

I've finally ordered my new PC!

So what am I waiting for salvation from? The PC I'm typing on now. As I mentioned in my last blog, I bought an Xbox 360 last September but, while it has served me well, I only really bought it because there was no way I could keep up with PC gaming at the £5 I get from my parents. However, I worked over the Summer and accumulated £450 and my birthday (plus birthday money) is coming up in a couple of weeks. As a result I've managed to persuade my parents to spend a little and finnaly I'm getting a new PC.

My current spec is:
3.33 GHz Intel Celeron Processor
512MB RAM
128MB Radeon 9850 Graphics Card (DirectX8)

My new spec will be:
Intel Core 2 Quad (4x 2.4GHz)
4GB RAM
512MB Radeon HD 4870 (DirectX10)

So the only thing that's changed since last blog's proposed spec is I've got the step up from the Radeon 4850 that was previously listed. The 4870 is much faster. Yeah, so my current PC is really quite terrible, so terrible that I'm going up two graphics generations when the new PC arrives! How embarassing! Sadly, it may well take until after next week for the PC to come. At the earliest it'll arrive by Wednesday (the 17th) but I doubt that'll happen. Wish me luck, however.

So what's instore for Part 2? Well, I've taken a lot of screenshots this week of different Source games on this PC, and I'll take replicas of those screens on the new PC when it comes and post those here on Giant Bomb for rediculous comparisons. Also, expect an in-depth review of the new system, the website I bought it from (www.pcspecialist.co.uk) and a report on the changes it's made to my gaming.

See you soon!

Sean out.

PS. Here's your mention Ben Stokes, now run along.

8 Comments

Back blogging!...and it's been a while...

Yes I've been away for some time, since the start of the Summer Holiday I reckon.

The reason for that is I was working all summer at my Dad's graphic design place...sound fun eh? Graphic design! No. I was merely doing manual labour for nine hours a day. But I can't complain I suppose; everyone wants to be £400 up right?

Now this large sum of money, at least for someone my age, is going towards taking me back to my modern video game roots. Yes, I'm going to buy a new computer...or at least, the £400 is going towards a £700 computer.

For those nerdy enough to care, this is the spec:
Intel Core 2 Quad (4x 2.4Ghz)
4GB RAM
ATI Radeon 4850 512MB

I won't bother putting anything more detailed than that but for those who don't understand any of that, basically it's a lot more powerful than a 360.

I've had a 360 for a year now and it didn't dissapoint. The only reason I really bought it was because I was realising it was impossible for me to keep up with PCs and all of you lot have one. Yeah, so mabye I'll be missing a lot of you on the old Xbox LIVE that has brought me so many memeries this past year as I delve back into the creepy world of PC gaming. Don't worry though (like you were, you were probably cheering at my departure)! I'll still be on the 360 from time to time, for example, my brother just recently told me he's preordered Brother in Arms: Hell's Highway for my birthday for the 360.

Oh yeah, and where are your blogs!? Apart from Ben (Stead that is) you've been silent, like me, for weeks! I suppose the video game world isn't particuarily exciting during the summer...why must they bring out EVERYTHING in August!?

In other news, while I was on holiday in Malorca, I played quite a few DS games...yes, my mum has a DS, it's embarassing I know.

NEW! Super Mario Brothers:

What can I say? It's Mario. I'm a Sonic fanboy. I hated it. But to be more serious, at least I hated it for legitimate reasons which I'll list (I'm too lazy to do a proper review):
Too slow. Too boring.
Like a crappy version of Super Mario World 2.
The bosses are pointlessly easy.
The whole game is pointlessly easy.
You can finish most levels in less that 60 seconds.
The last world is infuriatingly difficult! I had gotten something like 30 lives stocked up from the rest of the game and by the last boss I was down to 8!

And yet for some reason I kept going back to it time and time again. Irritatingly addictive!

6/10

Advanced Wars: Dual Strike
Really good at first, but it got really repetetive, really slow and pointlessly hard after the first ten or so missions. Which is so perculiar as, based of the horrific storyline and terrible script (it gives Ace Combat a run for it's money), the game is clearly designed for 10 year olds and yet it's so damn hard! Also, the smallest mistake right at the start of a mission can ruin the whole mission for you...even if it takes you 100 turns and therefore 200 minutes or so to realise it. At least the mapmaker is fun.

7/10

Final Fantasy III
Now
I know what you're thinking, yes I'm a Final Fantasy VII fanboy so this review is going to be good right? WRONG! Well...it's better than the other two.
FF3 is a strange game where I can't work out which characters are guys and which characters are gals so I don't like it right from the word "go". Also, the story is terrible, which is so strange for me having played FF7, 8 and 9 and loved those games. It just doesn't seem to go anywhere and where it does go, it goes far too quickly. Right at the start you're a dude who's fallen into a hole, 30 seconds later you meet a crystal who tells you your the chosen one or something, and then you have to go and find other chosen ones...who you meet within the next 10 minutes of gameplay, and they're the only people you meet for the whole game. After that, you just do random, what seem like, side-quests that have no relevance to the story for hours on end. And the thing with these pointless tasks are, they're all incredibly difficult and require you to spend an hour wandering around leveling up before you can attempt to complete them. All in all though, the combat and strategy is still good but without any connection the characters and the storyline it hardly feels like your playing a Final Fantasy game at all.

7/10

Not really a succesful holiday's gaming. The thing that really confused me is...these are handheld games, surely they're supposed to be easy and layed-back for train and bus rides and whatever? But instead, they're more difficult than anything on the main consoles. Pphh, CoD4 Veteran mode looks like Mass Effect on Easy compared to these games.

6 Comments

Favourites...

Hey ho! My favourites are up. They're not in any particular order by the way. If I were to put them in an order then:

Final Fantasy VII
Metal Gear Solid 4
Sonic and Knuckles
Half-Life
Metal Gear Solid
Cannon Fodder
Metal Gear Solid 2
Earthworm Jim
TimeSplitters

7 Comments

Giant Bomb is up and running...slowly...

...I don't know about you, but when I start something new it's always fairly daunting. I felt that way when I started using FaceBook instead of MySpace, for example. And, as a result, I'm finding Giant Bomb a fairly dauting delve into the unknown...and by God it isn't helped by the fact that the server is horrendously slow. Oh well, it beats being a user on a website entirely full of morons and run by corporate freaks (you all know who I'm talking about).

On a slightly related topic, I can imagine feeling this slight sense of unease when the new dashboard update comes on for Xbox 360 "this fall".

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