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chipwarrior

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  • chipwarrior posted a message on the post Tom Clancy's Rainbow Six Extraction.

    This is absolute drek. It's machine tooled to be as boring as possible, from the menus to the cutscenes to the maps to the gameplay. Ubisoft has got this down to a science at this point.

  • chipwarrior posted a message on the post The Anacrusis.

    This is much worse than L4D or B4B. They released way too early

  • chipwarrior posted a message on the post GrubbSnax 22: Games Jeff is Thankful For, Sega Super Game, and Halo Progression.

    im playing eco right now, and yeah its mad complex

  • chipwarrior posted a message on the post Forza Horizon 5.

    it just looks so consequence free. everything is made of paper. even the road barriers.It would actually be amazing to play a racing/driving simulator with this complexity of environment. But there i...

  • chipwarrior posted a message on the post 710: PP Cost.

    im out of the loop on the Janina show joke. Brian Stills is a twitter character poster?

  • chipwarrior posted a message on the post Aliens: Fireteam Elite.

    Old AVP games got it right decades ago when motion trackers tracked motion. It wasn't just a perfect radar of enemy positions.If something harmless in the level was flapping around, it would get pick...

  • chipwarrior followed Unprofessional Fridays .
  • chipwarrior posted a message on the post Here's What Won in 2019 - Giant Bomb's Game of the Year.

    I liked outer wilds a lot, but the later parts of the game were a real drag restarting multiple time to try and navigate the same areas over and over. I was so sick of the crumbling planet by the time...

  • chipwarrior followed VinnyVania .