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csl316

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

They wanted something that'll show up on government watchlists worldwide. Any publicity is good publicity!

I know Greg Kasavin said it on an old Gamespot video. It probably has no connection, but follow the money and it's the key to everything.

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

I would just make sure there's no way a Google search of your real name would lead anyone to 6n00bkilla9.

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

I still remember a ton of the music in the game. Some of it completely laughable, some of it absolutely beautiful.

Man, I can't wait for my Xbox next month so I could find the D.

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

#4  Edited By csl316

I like that Dr. Tracksuit qualifies as "actual people." That man's an enigma.

For that matter... I like that Dan Ryckert qualifies as actual people.

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csl316

17005

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765

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Reviews: 0

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So the topic title basically addresses this whole friggin' website?

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

MAVEN's a bot, just ban that instead.

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csl316

17005

Forum Posts

765

Wiki Points

65

Followers

Reviews: 0

User Lists: 10

@csl316: woah what? 20-30 hours? I just finished my second playthrough not too long ago (first was back in 2006) and it only took me 13 hours.

The thing that'll help Drew out is to accept death as soon as he gets caught. It's much easier and you save all the rations for more critical areas like boss fights.

Yeah, my buddy that's never played an MGS game will finish it in under 15 hours. But based on Drew being 10 hours into Metal Gear Solid and still being on the first disc? 2 is gonna take him months!

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csl316

17005

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765

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Reviews: 0

User Lists: 10

#8  Edited By csl316

It's interesting. Danny's my age and grew up in the 90's. So we went from Metal Gear 2 to Metal Gear Solid 2 in just over 10 years.

But the feeling that games constantly evolved is mainly due to the shift to 3D midway through that decade. Early 90's, 2D games were in the same spot 3D games are in now. The basics were figured out, so at that point it was about refinement. Mario 3 to Mario World had nicer graphics and some refined design, but it wasn't a huge revolution.

Once 3D games started, it was all crazy and experimental. People were just trying a ton of stuff, and going back you can see how much of it didn't work. It was about laying a foundation and constantly evolving 3D design because we didn't have it figured out. It's that early Playstation/N64/Saturn/PC stuff that led to new genres and a ton of improvement because it was all just getting started.

360/PS3 era rolls around and we're back to those early 90's days. Developers have game design figured out, now it's just about refinement. It feels like everything has been done, just like it felt towards the end of the Genesis and SNES. A couple years ago, I realized that we pretty much have genres figured out in 3D spaces. Now it's about mixing and matching different ideas. Even on the 2D side, we haven't had a revolutionary game in decades. It's just about tighter controls, better art, refined design.

I guess VR can be the next big step, but who knows. Expecting the big changes that happened 20 years ago seems like something we may never see again.

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csl316

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765

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#9  Edited By csl316

I'm worried. Been watching my friend play through it these past few weekends. There are way more opportunities to get caught in more complex areas. Longer evasion modes, tougher bosses, we're talking 20-30 hours here for Drewplay.

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csl316

17005

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765

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65

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Reviews: 0

User Lists: 10

Swear. Swery. Drew?

Is Drew the D??