Achievements and How to do them Right
By Death_Unicorn 10 Comments
I was thinking the other day, on why I was so satisfied with Call of Duty 4's achievements. The game seemed to have the proper balance of story achievements, mixed with "beat on veteran" achievements, and a few optional achievements. Most importantly, it lacked online achievements. I am a firm believer that achievements should stay offline. Partly, because if you lack xbox live, then you can not 100% the game. Secondly, you already feel rewarded online, due to the prestige system.
I am pretty sure, the ranks you accomplish in most online multiplayer games are enough. I mean, if you go around bragging about your Mile High Club achievement
Another game, which is only singleplayer, which I believe did something pretty original with achievements is Mass Effect. Yes, it had those lame "carry around Liara for the majority of the game" achievements but what I liked about it, is the fact you actually received something from achieving X amount of kills with X skill. This allowed you the chance to replay the games with an extra power, that is not associated with that class type. For example, there was an achievement for using Biotic Singularity 75 times, after this I played through with a soldier class that also could use Biotic Singularity which made my insane run through quite the bit easier.
So, in conclusion, I think these games have done achievements right, or atleast, brought something new to the achievement table.
On a last note: I beat Banjo-Tooie and now have 100% achievements in that game, and later went back finished all the puzzles in Banjo-Kazooie and now have 100% in that game.