I have a modest Core i5 running at 3Ghz with 8Gb RAM, Windows 10 64bit and an Nvidia 1070, running whatever the latest build of Chrome is. CPU usage goes up to 10% while balloons are on-screen but drops back to 3-4% when they're gone.
That ranking is correct, but I do recognize the existence of 5 (in last place, duh), because if we do not acknowledge our history, we are doomed to repeat it.
@nutter: oh it absolutely is pseudo-rng stuff....if you don't go there to deal with it. If you go there the turrets will typically deal with the threat in seconds and you can get on with your life.
@nutter: on PC I got a mod that shows settlement attack spawn points and just built a buttload of turrets pointed at them. Doesn't resolve the notifications that say your settlements are under attack but it does make it way less time consuming dealing with attackers.
1) materials can either be in your inventory or in the workbench. Workbenches can be linked with supply lines after you get the first level of the local leader perk and will allow all settlements to share resources once linked.
2) weapons can be given to settlers just by trading with them and pressing Y while it's highlighted in their inventory. Weapons can also be broken down in build mode, with better resources extractable with one of the ranks of the Scrapper perk.
3) the perk system is weird. Putting points into your SPECIAL stats unlocks what perks you can acquire relating to that stat, so for example, level 5 luck would let you get any of the first five perks relating to luck, with additional level requirements to rank up those specific perks.
In terms of how to build your character, just pick perks you like the sound of, rank up your SPECIAL if necessary and buy them. Fallout 4 in my opinion is not built in such a way that there's a wrong way to play it; it's fairly straightforward unless you get into the harder difficulties or survival mode.
Another recommendation for Warframe from me, although I did find it fairly dense going in cold so maybe look up some guides before jumping in with both feet.
I'm not expecting a resolution for this, just confirmation that I'm not going mad!
I bought the 25th Anniversary edition of this game (fancy case, soundtrack etc) and for the life of me I cannot work out why I'm having one weird issue with the left trigger on the Pro Controller. In this updated version for the Switch, the left trigger can be used to draw your gun, and the right trigger to fire. Well, when I hold the left trigger, Conrad starts shuffling to the left, as if left on the d-pad or left stick was also being held.
This issue does not happen with the joycons in handheld mode or in a grip. The Pro Controller works fine with all other games I play, and I've even had it in bits just to make sure there were no issues internally. I've gone through the controller test/calibration just to make sure and everything checked out there too.
So, is anyone else having this issue? I've been searching for days and it's slowly driving me mad.
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