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Dominoes

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Been playing Final Fantasy XIII lately, impressions so far.

 

I know I am late to the party, but I have recently been playing Final Fantasy XIII on 360 and decided to start my blog off with some thoughts on it.

As a fan of the series I have to say I feel quite underwhelmed. The story and characters, honestly, I do not care too much about. Square force feeds the story to you for what I understand is the first 25-30 hours and I know that I have to kind of care in order to stay engaged. I am following the story a bit, but not really “throwing my self” into it. Hopefully, you get what I mean.

I have no problems with linear games, but this one I cannot say I like all that much. It is not so much that I am confined to only progressing the story, but that the game-play itself is quite linear. The combat is great, but the direction they choose to go with the “leveling system” really bothers me. I win a few battles then essentially hold A till I am out of CP. Distributing points and doing away with “levels” is fine, but at least incorporate a deeper “class system” where I can mold the characters how I want to. I suppose the way the system in this game is setup works because if they went with my suggestion you would be completely screwed in some areas of the game.

So far, I am enjoying it, I think it’s a reasonably good game, but my overall problem would simply be that it is too linear and needs more freedom.

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