My biggest concern is availability in my region. Since when is 17 out of 50 European countries "most of Europe"?
That said, Digital Foundry's analysis shows a decent input lag, seemingly not significantly worse than native gameplay with v-sync turned on. Although it was conducted on Google's own network. I'd imagine if they do bring it to my country, the ping shouldn't be too bad though.
VR is completely out of the question. We need less than 20ms latency for VR and you don't even get that with regular flat gaming.
Overall, the input lag will definitely be noticeable to anyone who has played with v-sync off and is sensitive to that kind of stuff and it will affect your experience where input lag matters. But honestly, people will still play competitive games locally. Rocket League, Counter-Strike, DotA, LoL, that kind of games will still be played locally as long as we don't get like 1ms latency streaming, which won't happen any time soon. But for games like Assassin's Creed, the v-sync/streaming level of input latency is almost completely unnoticeable, especially with a gamepad.
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