Eder's game of the week: Jet Set Radio Future (Xbox)


Welcome to the first edition of my game of the week. I don't have that many games but I got a few I wanna play or beat sometimes. So I decided to just random on my collection and write about it every week. This week, is well, Jet Set Radio Future for the original Xbox. The game is a sequel to Jet Grind Radio for the Dreamcast were the implementation of Cel Shading was brand new and now seems very common in anime themed games. The game is set in the future (duh) city of Tokyo were there are gangs of roller bladders that want to fill the streets with their own graffiti. You get to pick several
characters from the GG's and you unlock others through out the game.

I'm a big SEGA fan and this is a game that reminds me of how they used to make games like this. The game is fun and you can do all this over-the-top stuff. The focus on games these days are realism and physics. This game has none of these two. Well technicaly it does have physics but it's like you float and that helps you do so many insane tricks in the air and then grind just forever. Oh yeah, you don't need to balance yourself when you grind. You just grind.
The only game recently that comes close to the insanity of the setting is No more heroes. So why are there so little of these games nowadays? The answer is money. These games just don't sell. I think the reason why Sega makes such bad games today is that they make cheap games and they want to make money. Sadly for us the consumer we get bad games that are just rushed out.
I hope that in the future we get our share of bizzare and creative games that are more than just a guy in space armor killing aliens. There is a place for that kind of game, but now it seems like that is the way games have to be in order to be successful. So what do all videogame developers do? They go for the money, and that's not a bad thing, they need money to make games. So the blame goes to us I guess.

Art from the first game

Ok I got kinda off topic. The game is great and I hope they release it for download on the 360 so that more people will get to play it. I had to get it twice since my first copy was used and the guy who turned it in got it from blockbuster. After looking at several bargain bins I found the one that came with Sega GT 02 for .99 bucks. I don't like using ebay so it's kinda hard to find old games. There is a rumor that a sequel is in the making for the Wii. If klonoa got a remake, why can't JSR get a sequel?


Start the Conversation
1 Comments
Posted by Eder

Welcome to the first edition of my game of the week. I don't have that many games but I got a few I wanna play or beat sometimes. So I decided to just random on my collection and write about it every week. This week, is well, Jet Set Radio Future for the original Xbox. The game is a sequel to Jet Grind Radio for the Dreamcast were the implementation of Cel Shading was brand new and now seems very common in anime themed games. The game is set in the future (duh) city of Tokyo were there are gangs of roller bladders that want to fill the streets with their own graffiti. You get to pick several
characters from the GG's and you unlock others through out the game.

I'm a big SEGA fan and this is a game that reminds me of how they used to make games like this. The game is fun and you can do all this over-the-top stuff. The focus on games these days are realism and physics. This game has none of these two. Well technicaly it does have physics but it's like you float and that helps you do so many insane tricks in the air and then grind just forever. Oh yeah, you don't need to balance yourself when you grind. You just grind.
The only game recently that comes close to the insanity of the setting is No more heroes. So why are there so little of these games nowadays? The answer is money. These games just don't sell. I think the reason why Sega makes such bad games today is that they make cheap games and they want to make money. Sadly for us the consumer we get bad games that are just rushed out.
I hope that in the future we get our share of bizzare and creative games that are more than just a guy in space armor killing aliens. There is a place for that kind of game, but now it seems like that is the way games have to be in order to be successful. So what do all videogame developers do? They go for the money, and that's not a bad thing, they need money to make games. So the blame goes to us I guess.

Art from the first game

Ok I got kinda off topic. The game is great and I hope they release it for download on the 360 so that more people will get to play it. I had to get it twice since my first copy was used and the guy who turned it in got it from blockbuster. After looking at several bargain bins I found the one that came with Sega GT 02 for .99 bucks. I don't like using ebay so it's kinda hard to find old games. There is a rumor that a sequel is in the making for the Wii. If klonoa got a remake, why can't JSR get a sequel?