Thoughts on Sonic & the Black Knight

Yeah...
It's firmly established that Sonic has seen better days. We all know that and get that since well, some say he started slipping ever since he went 3D. I think that's n ot the case since the two Dreamcast games were really good and I should just stop repeating myself. I really didn't wanna try this game out but I had a free rental at Blockbuster and said: "well, I'm sure as hell wont pay to play this so why not".

Let's start with the presentation of the game. Sonic once again gets sucked into a storybook by one of the citizens that reside in a world filled with an evil that must be stopped. In this case the summoner is a young wizard named Merlina and the evil is the Black Knight. Again they take Sonic characters and put them in different roles like Tails is a blacksmith and Shadow is Lancelot for example. The story is once again pointless and really didn't keep me interested enough to play the whole thing. Thats really disapointing and
See?
sad since: 1) I'm a big Sonic fan and 2) The game takes like 3 hours to finish. I didn't finish the game, my brother did so I took a look at the videos and well they are as always very nice to look at.

Welcome back
The music is great, Crush 40 does most of it and that is a welcome change since well, they rock. The whole setting seems a little less dumb than the arabian nights I think but still, none of the characters look interesting except Merlina the wizard. She looks nice but really, Knuckles, Blaze and Shadow with armor? That just doesn't fit no matter how you look at it. The Black Knight looks very generic. Whats worse, he looks bigger than his ride (horse). Overall the presentation just got a little better.

Now the gameplay. Oh God does this game suck. It's just like Sonic and the Secret Rings only that the game uses the nunchuk so you can move Sonic more accurately so thats way better. There is one other big change in the gameplay and it totally eclipses what they got right with the nunchuk. It's the sword. You waggle the Wiimote to attack and make combo attacks. Why this is a problem is not that it's just button mashing, it's that this attack doesn't follow the enemies like the homing attack does. You can use the homing attack but it does harm the enemies! What the hell? What was wrong with the homing attack? Even in Sonic and the Secret Rings that was alright. Like I said, I have no problem with button mashing as long as it gets the job done, like in Gauntlet Legends. The missions are also really dull and boring as heck. Why did they not just make levels? Instead it's just like the other game: open up a new level, get new mission, beat mission, get more missions, beat those and get a new level. You end up playing the same damn level over and over again but with different missions. And its not like this is optional, no, you pretty much gotta play them all to get to the next level. The ones that really got me to stop playing this are the beat 50 or more enemies. Without the homing attack and the speed that Sonic runs in, it's freakin impossible to know if you beat all the badguys in a group.

Angel Island REPREZETN
Ok I gotta end this. Well, in conclusion: I WANT MY FREE RENTAL BACK. Really, like I said it's a slight imporvement over the first game on the Wii, but at this rate it would take them at least 5 games to get it right. That's like taking baby steps in a marathon. But I still hope, someday they do get it right. Heres to Sonic '20.

Also Klonoa for the Wii kicks ass.  







3 Comments
4 Comments
Posted by Eder
Yeah...
It's firmly established that Sonic has seen better days. We all know that and get that since well, some say he started slipping ever since he went 3D. I think that's n ot the case since the two Dreamcast games were really good and I should just stop repeating myself. I really didn't wanna try this game out but I had a free rental at Blockbuster and said: "well, I'm sure as hell wont pay to play this so why not".

Let's start with the presentation of the game. Sonic once again gets sucked into a storybook by one of the citizens that reside in a world filled with an evil that must be stopped. In this case the summoner is a young wizard named Merlina and the evil is the Black Knight. Again they take Sonic characters and put them in different roles like Tails is a blacksmith and Shadow is Lancelot for example. The story is once again pointless and really didn't keep me interested enough to play the whole thing. Thats really disapointing and
See?
sad since: 1) I'm a big Sonic fan and 2) The game takes like 3 hours to finish. I didn't finish the game, my brother did so I took a look at the videos and well they are as always very nice to look at.

Welcome back
The music is great, Crush 40 does most of it and that is a welcome change since well, they rock. The whole setting seems a little less dumb than the arabian nights I think but still, none of the characters look interesting except Merlina the wizard. She looks nice but really, Knuckles, Blaze and Shadow with armor? That just doesn't fit no matter how you look at it. The Black Knight looks very generic. Whats worse, he looks bigger than his ride (horse). Overall the presentation just got a little better.

Now the gameplay. Oh God does this game suck. It's just like Sonic and the Secret Rings only that the game uses the nunchuk so you can move Sonic more accurately so thats way better. There is one other big change in the gameplay and it totally eclipses what they got right with the nunchuk. It's the sword. You waggle the Wiimote to attack and make combo attacks. Why this is a problem is not that it's just button mashing, it's that this attack doesn't follow the enemies like the homing attack does. You can use the homing attack but it does harm the enemies! What the hell? What was wrong with the homing attack? Even in Sonic and the Secret Rings that was alright. Like I said, I have no problem with button mashing as long as it gets the job done, like in Gauntlet Legends. The missions are also really dull and boring as heck. Why did they not just make levels? Instead it's just like the other game: open up a new level, get new mission, beat mission, get more missions, beat those and get a new level. You end up playing the same damn level over and over again but with different missions. And its not like this is optional, no, you pretty much gotta play them all to get to the next level. The ones that really got me to stop playing this are the beat 50 or more enemies. Without the homing attack and the speed that Sonic runs in, it's freakin impossible to know if you beat all the badguys in a group.

Angel Island REPREZETN
Ok I gotta end this. Well, in conclusion: I WANT MY FREE RENTAL BACK. Really, like I said it's a slight imporvement over the first game on the Wii, but at this rate it would take them at least 5 games to get it right. That's like taking baby steps in a marathon. But I still hope, someday they do get it right. Heres to Sonic '20.

Also Klonoa for the Wii kicks ass.  







Posted by iAmJohn

I agree.  The Klonoa Wiimake DOES indeed kick ass.

Posted by Eder

Oh and forgot to mention it was only 30 bucks

Edited by JonathanMoore

mmm, Klonoa.