Trying out Hellgate: London

So recently I was made aware that Hellgate: London has become a free-to-play (F2P) game. When the game was first announced in what feels like oh so many years ago I was initially hyped. It looked good and had some promise with it coming from the fact that part of the Diablo team was working on it. Then as the days passed closer and closer to its release I became more and more skeptical about the game and ultimately I forgot all about it. It launched and well it wasn't pretty as far as I know.
 
So the game died and people tried to bring it back and then it was brought back, hurray!
 
So given that it is free and I really don't have anything to play at the moment I figured I'd give it a whirl.
 
The games UI is pretty cluttered and I really don't enjoy having to hold the alt key to interact with the UI but I suppose its a necessary thing in order to main the free camera to target and attack.
The game was sort of messy to begin with I wasn't sure what everything on the UI was for and I still am not quite sure what everything is for. I originally thought the yellow meter above the health orb was a stamina bar and that it went down every time I attacked but turns out it's the shield meter. I still don't know what the green meter above the mana orb is though. There is also these icons that appear above the mana orb and apparently they're for mini-games but I don't quite understand it. I assume you comply to what it demands as you enter each instance and you complete it and that's that.
 
The game is feeling a bit dull and is sort of getting repetitive in more than one way. The combat is just a typical hack and slash with very little need to even use your abilities from your skill tree though they aren't completely useless I feel as though I can make way without them for the most part.
The environments as well seem very much the same everywhere. You have your sort of sewer area, the passage ways all are these abandoned bunker type areas, each hell rift is practically the same, and all of the hubs are these train station like areas. There are some unique places like the museums but that's about it so far. Hopefully the later acts change it up. 
 
I'm giving the game a chance though so, I'll try to play the game until level cap. I've yet to do anything in group form so maybe I'll try that tomorrow as well.

Start the Conversation
2 Comments
Posted by ElBarto

So recently I was made aware that Hellgate: London has become a free-to-play (F2P) game. When the game was first announced in what feels like oh so many years ago I was initially hyped. It looked good and had some promise with it coming from the fact that part of the Diablo team was working on it. Then as the days passed closer and closer to its release I became more and more skeptical about the game and ultimately I forgot all about it. It launched and well it wasn't pretty as far as I know.
 
So the game died and people tried to bring it back and then it was brought back, hurray!
 
So given that it is free and I really don't have anything to play at the moment I figured I'd give it a whirl.
 
The games UI is pretty cluttered and I really don't enjoy having to hold the alt key to interact with the UI but I suppose its a necessary thing in order to main the free camera to target and attack.
The game was sort of messy to begin with I wasn't sure what everything on the UI was for and I still am not quite sure what everything is for. I originally thought the yellow meter above the health orb was a stamina bar and that it went down every time I attacked but turns out it's the shield meter. I still don't know what the green meter above the mana orb is though. There is also these icons that appear above the mana orb and apparently they're for mini-games but I don't quite understand it. I assume you comply to what it demands as you enter each instance and you complete it and that's that.
 
The game is feeling a bit dull and is sort of getting repetitive in more than one way. The combat is just a typical hack and slash with very little need to even use your abilities from your skill tree though they aren't completely useless I feel as though I can make way without them for the most part.
The environments as well seem very much the same everywhere. You have your sort of sewer area, the passage ways all are these abandoned bunker type areas, each hell rift is practically the same, and all of the hubs are these train station like areas. There are some unique places like the museums but that's about it so far. Hopefully the later acts change it up. 
 
I'm giving the game a chance though so, I'll try to play the game until level cap. I've yet to do anything in group form so maybe I'll try that tomorrow as well.

Posted by Driadon

Yeah, that UI was all sorts of confusing the first time through. Best thing is to remember the keyboard shortcuts so you don't have to use ALT. Also, those symbols range from different damage types, to types of items; the game is to kill x amount of enemies with displayed damage types, or pick up x amount of items of said type until all 3 symbols hit zero. When they do, you'll hear a little chime and a bunch of loot will appear. The minigame only restarts when you've completed the current one, no matter how long it takes.