By elektrixx 1 Comments
I've made my opinion and experience of the World Tour kit known within forum posts, private messages and blog comments, but I cannot keep lying any longer.
I've been keeping secrets from you all.
I'd been praising the Guitar Hero: World Tour drum kit since it's release, when this whole time my own kit has been riddled with problems; most of which I have never disclosed, until now. For the first time, I will give my negative experience with the drums of Guitar Hero: World Tour and now, I give you eight reasons to hate:
#1 TOC - TOC - TOC - TOC - TOC
Straight out of the box my orange cymbal was not sensitive enough. The problem would not be fixed until my MIDI cable arrived in the mail. In the mean time I had to hit orange extremely hard, which ended up giving me muscle pains from playing for too long, as well as making gameplay unpleasant to listen to.
#2 Problem Getting It Up
I don't lift the cymbal height at all. If I move them any higher than the lowest it makes too much of a rattling noise when you hit it. Again, another issue from a brand new kit.
#3 Unwired For Sound
On one drunken pre New Years Eve party some mistakes were made which led to the wire for orange being ripped apart.
I couldn't send my kit off at the time because I needed it for New Year's Eve, which was in-between two other important parties. My only option was to solder new wire on it myself.
It works fine now; looks ugly though!
#4 Velcro Independence
After an extended gaming session I proceeded to pack up my drum kit. When I lifted the pedal off the floor, the Velcro didn't co-operate! The Velcro had ripped right off the bottom of the pedal, and after just sticking it back on a couple of times I wound up using super glue to fix the problem.
#5 The Kangaroo Pedal
I didn't have the problem at my house with a moving bass pedal because the rug that I sit my kit on sticks with the Velcro very well, but at my friend's house the pedal was in a new location after every track. Eventually we set up a rug just so that we could play drums properly at his house.
#6 Crashed Cymbal
Eventually my Yellow cymbal began having issues and MIDI cable tuning couldn't fix the oversensitivity of the cymbal. It registered a hit when the orange was struck, and requires a sensitivity tune that was so low it was unreliable for gameplay.
I had to get it replaced.
#7 Pain In The bAss
If you hit the bass pedal too hard (and maybe even if you don't) the plastic cover that the pedal touches splits and lifts up. It makes a clicking noise from the plastic, and eventually you have no choice but to peel it off.
Peeling the plastic off can also bring a sensitivity issue from the glue. It would register a second hit when you lifted the pedal up.
And finally, the plastic outside which houses the buttons and battery compartment is loose on one side. It may be contributing to further rattling.
The thing about most of these faults was that Rock Band could still be played despite these issues. Before I fixed the orange wire I could still play Rock Band, and when I sent the yellow cymbal away for replacement I put the orange in it's place and could continue playing. Most sensitivity problems that plagued Guitar Hero were non-issues in Rock Band.
But you know what, even after all this, I would STILL get the World Tour kit if I were to purchase it now. I cannot deny that I prefer the bigger pads, cymbal pads, bass pedal that's free to placed where I want, quieter pads and the fact that it's not from a 2007 game. What I remind myself regarding the Rock Band drum kit is that the drum noise, drum size, lack of sensitivity detection and being less one drum for an untrue Guitar Hero experience cannot be repaired of replaced.
Take full advantage of your warranty, before it's too late.