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Eribuster

Time to mix drinks and change lives.

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Dust to Dust

#MW3's campaign will be the pinnacle of turret and QTE combat, merging the two in a seamless experience of buttons and pointing at heads

To my surprise and pleasure, I won a copy of Call of Duty: Modern Warfare 3 (Xbox 360) through a Twitter tweet contest on Gamespot presents The Hotspot. In a short 5 hours and 11 minutes, I finish the single-player campaign to its quick time event end. The developers at Infinity Ward, Sledgehammer games, Raven Software, Treyarch, and Neversoft really do know how to set up a scene. However, that doesn't quite defeat the repetition and boredom of running down narrow paths shooting dudes or being a passenger on a speeding vehicle shooting dudes. Also, there are a lot of enemies you shoot in the course of the campaign. It's kind of ridiculous. What's wholly ridiculous is the amount of explosions and firepower that surrounds you. It's a shame that they don't look or sound as good as they used to.

Playing the campaign was kind of fun and kind of boring. I hope that the developers rethink what they can do with a shooter's single player. I don't expect much given how much focus is given to multiplayer. Ah, is it too much to ask for a great, varied, and lengthy single-player adventure that involves firearms?

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