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Eribuster

Time to mix drinks and change lives.

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Fortune's Loop Of Doom

Although Fortune Street (Wii) has recorded that I played 50 hours to see the credits, that is a lie. In truth, I used the game's auto-play function called "Out To Lunch" mode in order to complete the single-player portion of the game and unlock all the characters and boards. I'm thankful for the auto-play feature as playing the game by yourself is boring.

With people, the game becomes an enjoyable, more complex Monopoly-like board game. The stock market makes it extremely important to own a set of property and investing capital in them. However, you can also own stock to a district and wait for other players to invest capital. There are also space where you can build special spaces that have a various effects. The two of note are a checkpoint that takes money for passing it and a tax office that takes 10% of an opposing player's net worth. As with any good board game, there are a lot of ways for a player to get screwed.

Locking content in a dull single-player mode, slow pacing and an inconsistent frame rate detract from the game. Despite that, Fortune Street is a unique and fun video-game spin on the Monopoly formula.

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