Dragon age origins is not really like WOW.
Sure, you have a hotbar at the bottom and HP, and Mana, along with cool-down for skills.
The cool-down is pretty mandatory and is used in a lot of games (thus to avoid spell spamming) and I prefer it to the old cue up spells and rest then cast, it makes it too tedious.
Basically (in the harder difficulty) you see an enemy, you pause and you select a skill and target for your party members, then you unpause. After the party does the skills you want, you pause again, and repeat.
Its not really like WOW because it has a lot of micromanagement (you manage a party along with the equipment and skills), and the whole battle system revolves around controlling a party and using them (usually in paused tactical control) to defeat enemies. Compared to WOW its slower.
The only things which I can think of that make combat the same in WOW are the skill-using or spell-casting through the hotbar, but that's just standard.
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