@mere_immortal: Movies have changed a lot since F&F1 came out. Doing digital retouching in post-production wasn't common back then. Especially for a smaller movie like this.
No. Space Invaders: anti-alien/pro-war. Robotron 2084: pushes the liberal anti-automation line. Even every child's favorite Minecraft is just a sly marketing tool by big coal.
Agendas are everywhere in videogames once you open your eyes.
I'd never play that stupid Quidditch game because it didn't enforce the rules against stooging. I mean come on, every Quidditch fan knows having 3 people in the scoring area isn't allowed. EA letting us down again.
I do appreciate the cool moves though. I never would have thought to press the triangle button 3 times when there are 3 triangles on the screen. Now I know!
Indeed, it would be great if they moved from the over dramatic and under exciting F1 over to sports car and endurance racing. Bathurst is coming up. Daytona 24h is coming up.
Not that it would make a ton of difference, but you know every inch counts, yadda yadda.
Bi-linear Filtering is pretty much just a basic blur for up-scaling, it shouldn't add any latency whatsoever. You might be thinking of double buffering? It writes two frames to memory before outputting the first which causes output lag.
To add more confusion, he said input latency when this only affects the output.
Jeff, instead of paying that $50, get Comcast Business' teleworker plan. It's made for people who work from home. It's more expensive but it has no cap.
It might be cheaper than paying the extra fee. Or then again, maybe it won't be.
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