Super surprised at #1 I just cannot get my head around the space controls and for some reason I expected Dan to feel the same...
Really hoping they make some kind of accessibility mode but think that ship might have sailed.
Abuse the Match Velocity button, plus the auto pilot, is the advice I have seen the most. I didn't have much trouble with it but it seems to be a barrier for a lot of people.
The Disco Elysium stuff is weird to me. The tone of that game is what you make it. I find it to be whimsical and sharply funny in its absurdity, but by the sounds of it everyone on staff finds it oppressive and depressing?
The quest with the bookshop owner and the basement is a great example of why its such a wonderful game, but I suppose if you go into it with an attitude that it's grim and horrible and play it that way, that's also what you will get out of it.
Witcher 1 has my favourite story from the trilogy, so it's still my favourite of the 3. Witcher 2 felt undercooked, and the console port was pretty horrible. Although Witcher 1 wasn't top down, I don't know what game Brad was thinking of when he said that? Divinity maybe?
This actually looks pretty nice, I like that combat style and the axe jump thing stood out to me as a cool traversal mechanic. Depends how interesting the level design is as you go through the game I guess.
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