Godwind
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Nov. 6, 2009
  • @oldschool said: " @Godwind said: " @oldschool said: " I voted Final Fantasy Crystal Chronicles Crystal Bearers.  I have been looking forward to it, like, forever man  ^-^  @Godwind said: " I might get another system.  I am leaning more out to a PS3 than an Xbox360. "If you can afford it, go the PS3.  You are less likely to regret it. "In the US, the price has dropped to "normal ...
    1 day, 6 hours ago
  • Hi, I'm Boobs McGee and I am a Member of the Video Game Coalition. 
    1 day, 19 hours ago
  • After Rapelay, everything seemed pretty tame in comparison.
    1 day, 20 hours ago
  • @oldschool said: " I voted Final Fantasy Crystal Chronicles Crystal Bearers.  I have been looking forward to it, like, forever man  ^-^  @Godwind said: " I might get another system.  I am leaning more out to a PS3 than an Xbox360. "If you can afford it, go the PS3.  You are less likely to regret it. "In the US, the price has dropped to "normal launch prices."  Plus the Xbox360 is ...
    1 day, 20 hours ago
Nov. 5, 2009
  • @RHCPfan24 said: " @Godwind said: " @RHCPfan24 said: " It definitely looks serviceable but, honestly, why are they shooting themselves in the foot by doing the port for a 2 year old game when, obviously, the sequel comes out now? It doesn't make sense to me. "It is their belief that there are many Wii gamers whom never played this game at all.  Hence, why they are porting a two ...
    2 days, 10 hours ago
  • @RHCPfan24 said: " It definitely looks serviceable but, honestly, why are they shooting themselves in the foot by doing the port for a 2 year old game when, obviously, the sequel comes out now? It doesn't make sense to me. "It is their belief that there are many Wii gamers whom never played this game at all.  Hence, why they are porting a two year old game.
    2 days, 11 hours ago
  • Godwind replied to the topic WiiWare Demos Coming (Hopefully) in the Wii board.
    @Linkyshinks said: " @Meowayne said: "  I imagine magazines would gladly ship with discs full of retail, wiiware and VC trial versions. " Magazines, what magazines?, this isn't the1990's we are living in. You simply don't find game demo's on magazine covers any more, for any platform, most CDs these days consist of gameplay footage and interviews. Besides, the magazine market is minuscule, nobody buys them these days, it's not the place to be distributing digital media to ...
    2 days, 12 hours ago
Nov. 4, 2009
  • I might get another system.  I am leaning more out to a PS3 than an Xbox360.
    3 days, 11 hours ago
  •  http://kotaku.com/5395956/the-10-most-avidly+played-wii-games-in-america-as-of-nov-1?skyline=true&s=i   
    3 days, 11 hours ago
  • 3 days, 11 hours ago
  • Godwind uploaded 1 new image
    3 days, 11 hours ago
  • That is one angry Wii, 4:46     Notice the face?
    3 days, 12 hours ago
  • Godwind uploaded 1 new image
    3 days, 13 hours ago
  • Godwind replied to the topic How do you feel about the Wii? in the Wii board.
    @Emandudeguyperson said: " @oldschool said: " @Godwind said: " @Emandudeguyperson said: " @oldschool said: " @Emandudeguyperson said: " Hahahaha 17% voted A. "We need more 360 fanboys to come in and make that higher  ^-^ "No, any normal gamer is completely aware of the fact that the Wii is shitty. "No, the Normal gamer is only as informed as the shit that he or she guzzles down without hesitation.  The ...
    3 days, 21 hours ago
  • Godwind replied to the topic Can some HTML dude help me?
    @Emilio said: " @Godwind:  Woah woah woah, one step at a time my friend. I just barely got this download* link to work. Don't come in here with this Xtreme HTML stuff.  *Illegal shameless plug "XHTML is pretty much just the same except XHTML demands structured (which is a good thing).  HTML is a general mess to work with.
    3 days, 21 hours ago
  • @Cpt_Culpepper said: " @Godwind said: " First thought was "Why the fuck was Nathanael Greene still able to serve under Washington while open about being a Quaker?" "Although many Quakers are antiwar and violence doesn't all necessary are. There have actually been two Quaker Presidents (Hoover and Nixon). Nixon was on the more conservative branch of the Quakers many of which left the church during Vietnam as there was great ...
    3 days, 21 hours ago
Nov. 3, 2009
  • Godwind replied to the topic WiiWare Demos Coming (Hopefully) in the Wii board.
    @Claude said: " @Godwind said: " @Claude said: " I like demos. Bring it on. "I like perky boobies.  Bring them on. "There's going to be a perky boobies demo on WiiWare? Awesome. "Nope, that would be Sexy Poker, lulz.
    4 days, 12 hours ago
  • Godwind replied to the topic WiiWare Demos Coming (Hopefully) in the Wii board.
    @Claude said: " I like demos. Bring it on. "I like perky boobies.  Bring them on.
    4 days, 12 hours ago
  • Godwind replied to the topic How do you feel about the Wii? in the Wii board.
    @Emandudeguyperson said: " @oldschool said: " @Emandudeguyperson said: " Hahahaha 17% voted A. "We need more 360 fanboys to come in and make that higher  ^-^ "No, any normal gamer is completely aware of the fact that the Wii is shitty. "No, the Normal gamer is only as informed as the shit that he or she guzzles down without hesitation.  The informed gamer takes time to look for the right ...
    4 days, 12 hours ago
  • Godwind replied to the topic WiiWare Demos Coming (Hopefully) in the Wii board.
    @Willy105 said: " @Godwind said: " Perhaps Nintendo will be venturing into Cloud computing before Microsoft and Sony release their next consoles?  It sounds like the most likely case. "In related news, where is Onlive? They haven't been heard from at all.  Reminds me of the guy that was making 3D technology using the Wiimote for the Wii, but was hired by Microsoft to make Natal. "According to their site, ...
    4 days, 12 hours ago
Added by Godwind on Oct. 9, 2009

How is everyone?  What is new?
 
As for recent updates of recently purchased games for my Wii
-Pulseman
-Space Harrier (Arcade version)
-Contra Rebirth
-NyxQuest
-Metroid Prime Trilogy


Added by Godwind on June 27, 2009

I just made my 1,000 posts.  What a load of BS.  Congratz to me, I get to stand in line with the rest of you guys to get cat ears.


Added by Godwind on May 11, 2009

For the last few weeks, there has been squirrel running around on the rooftop of my house.  He was digging away and away destroying it.  Until it eventually got into my house.

Each night, the squirrel would go about my house causing trouble.  It would go about my house eating all the bread products like bagels, rye bread, and white bread.  He even went after the potato chips and Doritos.  It was pissing the hell out of me.  It would go about ripping everything apart.

Initially I thought it was a raccoon.  Because of all the diseases that raccoons carry, I was worried about dealing with it.  Besides carrying diseases, they are vicious.  They would rip up your face in no time.  I wasn't interested in going to the hospital to heal some wounds.

So one afternoon, I see the evil squirrel in my living room. I said to myself "So this is the little fuck that has been eating my food."  Standing right there not giving two cents.  At least the squirrel had the courtesy to scurry about my house at night while I was sleeping but coming out during the day is ridicoulous.  I opened the front door to give it a chance to escape.  As Naive as I was, he wasn't interested in taking my offer.  It bolted into my sister's room.  The coward was hiding behind her dresser.

I couldn't handle it anymore.  I turn around the dresser.  The coward that it is, it tries to hide it's head into the glass jar of a  candle.  I smashed the jar and the squirrel's head with my foot.  The squirrel was bleeding.  His life was fading away expressed in the seizure like behavior.  I had already won.  That wasn't good enough for me.  I took my shoe and beat it with the heel. Blood was pouring and gushing out of his petite body.   It wasn't good enough, he was still in his seizure state.  I smashing and beating at his neck.  It no longer quivered.  It looked back at me with it's cold eyes.  I knew I had won.



Murder is so satisfying.


Added by Godwind on March 30, 2009

When people talk about the Wii’s online being poor, they mainly discuss two things, lag and friend codes.  Lag is frowned upon all platforms.  Who would really praise lag?  It is a valid argument to complain about lag.  However, the uses of codes are frowned upon.  There are major advantages of using friend codes over using names.   In real life, we do it all the time with things such as phone numbers, social security numbers (for non-USA residents, it is used from everything from applying to universities to applying for jobs), credit cards and so much more.  The real problem is how Nintendo utilizes friend codes.

There are two types of codes that are used for online features, A Wii console code and a friend code.  The Wii console code is used for sending data such as messages, pictures and a few other things. Friend codes are used specifically for games so people play together online.  In some cases, both codes are needed to exchange game data such as replays, pictures and stages and ect.  All codes need to be exchanged mutually and both must be registered before both people can interact with each other. 

One nice advantage is identity.  Players are being indexed by numbers.   This now allows more freedom for choosing names.  Some people may want to be referred by their real names, such as Alex, Vinny, Jeff, Brad or Ryan.  My own name is Ryan Sullivan.  That is a very common Irish name, especially the name Ryan.   I have met about 10 people named Ryan Sullivan in my life time.  As for the number of people named Ryan, forget about it.  In the world of computers, identities must be unique for index purposes.  When names are used, it becomes harder to organize the index. 

Numbers are used universally.  Just about everywhere in the world, people use the Arabic standard for numbers.  In Japan, they would use their own characters (for names).  In Europe and in the American continents, we use alphabetical characters (some languages use accent marks which I have no clue on how to type on a computer).  The Middle East uses Arabic characters.  However, regardless of where someone is from, people are familiar with using numbers.  Some of the names used in online gaming can be get funky.  Let’s take a name such as LeetLoserKid.  Written like that it is a presentable name but when someone takes the chance to abuse the name iterator, it gets annoying as hell.  Good twists on the name LeetLoserKid can be 1EEtl0serkid, l33710serkid or a bunch of other twists.  Crap like that is piss ass annoying.  Is that capital O or a 0 (a zero)? Is that an l (L) or an I (i).  Try reading the following sentence.  1  |3337  ur  /-\ 55   l|\|    4()/\/\5.  Pretty damn ugly, is it not?  When indexed by numbers only, the identification only includes 10 units: 1, 2, 3, 4, 5, 6, 7, 8, 9, and 0.   One could easily use 96 characters from their keyboard to make a name.  Numbers do simplify a lot of the broken issues with letters.

The problem is that there are too many friend codes.  There should be only one universal friend code for all one’s need.   People aren’t likely to memorize various random generated numbers and keep sending them out.  To play two games with the same person online requires exchanging two codes for two different games.  People should only need to be indexed by one sting of numbers.  Some features aren’t even accessible without exchanging the Wii console code.  Why can’t Nintendo just allow us to use our Wii console codes?

The other problem is the lack of options to custom tailor a user’s experience.  The initial design is for the purpose of privacy.  Some people aren’t worried about such things and people can be frustrated over how much work.  Considering how much faster things have come to be, why would one want to slow things down on the customer’s part.  Some people would rather have a pop-up that says “A person has registered you and blah blah, would you like to accept communications and online gaming with this person?”  Why can’t they allow it so the information is streamlined out to the user?  Some people don’t even know where to find their codes because the interfaces aren’t even standardized.

As net result, Nintendo could make their online gaming much better if they opened a few things to people.  While the use of codes does have its advantages, it is poorly executed.  What your thoughts on how friend code system?  Do you think the uses of numbers are completely unacceptable?  DO you think there needs to be an improvement on the interface?



Added by Godwind on March 21, 2009

There have been discussions of bringing Street Fighter IV to the Wii.   A better alternative would be to make Power Stone 3 onto the Wii.  The controls for Street Fighter IV would be terrible on the Wii.  The controls for Power Stone 3 would not only work on the Wii but be superior to an Xbox 360 or Playstation 3 controller layout.  Online would be better with Power Stone 3 as opposed to Street Fighter IV.

Street Fighter IV controls would be awkward on the Wii.   The game uses 10 buttons: Up, Down, Left, Right, Light Punch (LP), Medium Punch (MP), Heavy Punch (HP), Light Kick (LK), Medium Kick (MK), and Heavy Kick (HK).  Arguably there are 14 buttons if you include diagonals.  The best options would be a classic controller, A Gamecube controller and an Arcade Stick.  A Wii Remote and Nunchuck combo can work, however the buttons are not laid out correctly.  One design would be able to utilize the D-pad for attacks and that would be horrible (try playing Guilty Gear XX Accent Core for the Wii).  The best set-up would probably come be the analog stick for a D-input, waggle the nunchuck for kicks, waggle the Wii Remote for punches and the buttons A, B, C and Z will be used as modifiers. Another modification could be made such as A to LP, B to LK, C to MP, Z to MK, A+C to HP and B+Z to make a HK.  Modifiers would just suck for Street Fighter IV.  The game was designed so one could have all the buttons laid out at their fingertips and done so comfortably.  It just wouldn't correctly.  Unless they package the game with a fighting pad, the game would be poorly received.

Power Stone 3 would have perfect controls for the Wii.  A to punch, B to kick, C to jump, Z to grab, the analog stick to move around, the D pad to use final attacks while in transformation.  In addition, it would work with the Classic Controller and the Gamecube controller, giving the player choices to play in a fashion similar to the Dreamcast.   The mechanics to the game are simple enough to include motion controls and still be fun in the same fashion.

Online gaming would be terrible for Street Fighter 4 as oppose to Power Stone 3.  Street Fighter IV is probably going to be a fast paced game.  With the frame rate and detailed backgrounds, the game is probably going to lag a lot on the Wii.  Power Stone 3 doesn’t need to be fast paced to be fun.  The design and layout is a major part of what makes Power Stone fun.  The ability to throw, kick, punch items, use weapons, jump around,  and run around the arena to hunt for the power stones.   Regardless of the frame rate, the game would be fun.

It should be noted that the game can probably use a facelift.  The game should include an Arcade mode, Adventure mode, versus mode, online mode and the other modes that are usually included.  Arcade mode (1-4 players) would be similar to its predecessors but be redone to make it unique.  Capcom should make loads of bosses for this mode.  Adventure mode would be a platform adventure, something translatable based on the games mechanics but still different from what has been done in the older games.  It would be cool of Capcom can have Adventure mode run for at least five hours.    Versus mode would of course be a local multiplayer (1-4 players), nothing amazing but something that is a staple requirement.  Online should be something catered.  It will do everything that versus mode does and more.  One thing it should incorporate is a ranking system.  Players will be able to rank against each other based on score and of course score will be based on performance.   Another feature would Co-Op Arcade mode.  There should be round robin mode to for a decent alternative to local multiplayer.  I am sure Capcom will have some interesting ideas over my own for online.  Another cool idea would be able to play the older power stone games.  And all those VMU games they packed in the games should be playable on the Nintendo DS via DS Download Play.  Maybe they can have some playable characters from some of Capcom’s other franchises or some of Nintendo’s franchises.  Enough rambling on about what I think should be placed in the game.

To sum it up, why would someone want to have Street Fighter IV on the Wii?  Perhaps to save money on buying a new console but the game would be a dumber version that just won’t cut it.  Another note to be made is that they haven’t made a new Power Stone game in quite some time.   Or perhaps they are going to develop in Japan only like Tatsunoko Vs. Capcom.


(I just want it to be noted that this is my new account,  I was having complications with logging in.  After two weeks of frustration, I decided to make a new account.)



Godwind's Reviews
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Date Joined: March 21, 2009
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Gender: Male
Alignment: Nintendo
Points: 345 Points
Ranked: Ranked #1781 of 59,097
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Symphony 16 hours, 44 minutes ago
Symphony is sleeping. Zzzz.
Hailinel 2 days, 7 hours ago
Hailinel is very pleased to see a release date for Strange Journey.
Linkyshinks 3 days ago
Modern WAHHHHTOOOOO
BoG 1 week, 5 days ago
BoG no esta.
slayerofheroes 2 weeks, 5 days ago
it's my bday today!!!
PureRok 3 weeks, 2 days ago
PureRok is sitting here bored, trying to figure out what to do.
AgentJ 3 weeks, 5 days ago
AgentJ implores you to see Sonicsgate.org online for free as soon as possible
Al3xand3r 3 weeks, 6 days ago
Al3xand3r's internet is fix'd!