Man these animation glitches and during an unmissable cutscene no less. Not to point fingers at anyone here (because that's been done enough) but I guess a lot of this makes sense when you consider the Omega DLC was done by the same studio that went on to do Andromeda. DLC is good overall though, just... rough.
As Vinnie said in the video, I have a feeling a lot of the jank has to do with the loads of mods they installed. Or maybe it's something with the PC version in general? I never ran into the glitches they are seeing in either of my playthroughs on Xbox.
I dunno, I had those exact glitches on Xbox 360 in every playthrough (talking about Aria's speech scene here). It was also being widely discussed around release, AND you'll be hard pressed to find footage of said scene on Youtube without the goofy spinning, so definitely not caused by mods. It's in every vanilla version of the game.
Yeah, those animation glitches were there since the beginning, and are pretty easy to reproduce (kind of crazy they never fixed them). In fact, I had a bug with checkpoints that forced me to repeat Aria's speech several times, and every time it glitched in different ways. It was never that bad outside of the DLC
Omega was definitely the lowest point in terms of polish and content among the DLCs (unless you are really into the combat)
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