Been stuck on this design problem in JetGetters for a while where everyone's flying around really fast. It means that people are either really far away from you, or zooming right by you too quick to really have some fun combat.
So one of the kickstarter backers today linked me to a game called SkyDrift!
Awesome! Ontop of looking really cool, you can see that SkyDrift is a kart-racing type of game. This means that everyone's in this clean chase formation, which is great for combat and everything we're doing.
Maybe if I could design a game mode that would herd people around a track like this, even if it wasn't a race, then we could provoke some fun chasing combat scenarios. Exciting! Gonna look into it.