@commonoutlier: I have only ever played the single-player mode in Four Swords, so I can't comment on its co-op mode. However I can easily see how its competitive nature could lead to some frustrating moments.From what you have described it sounds kind of like how co-op is handled in New Super Mario Bros, eschewing cooperation in favor of wanton chaos, which is fun with a group of friends, but frustrating if you're actually trying to go for collectibles, or find hidden exits and whatnot.
My lack of exposure to Four Swords' co-op is probably why Spirit Tracks jumped to mind first for me, despite not being co-op in the multi-player sense. However with its cooperative nature, and the way the Wii-U handles dual perspectives, I felt that the mechanics of Spirit Tracks would more easily translate into a Zelda game with a larger scope.
Another interesting aspect of Spirit Tracks is the notion of Zelda taking on a more important role in the series. Perhaps I'm way off base, but I feel like the demand for a Zelda game with some sort of female protagonist has grown. Whether that be in the form of a Zelda adventure sans Link, or simply a Gender select option while creating your save file. In fact one father went as far as hacking a copy of Wind Waker in order to accomplish this for his daughter , and given the groundswell of females in the games industry revolting against sexism in the workplace, and a perceived anti-feminist sentiment in the larger gaming community. It could be perceived as a progressive move on Nintendo's part, even if they put no effort into differentiating genders.
The scope of that debate is far too great for a Zelda game to tackle, but I think considering the growing demand for female protagonist in games (or at least allowing for a female avatar of some sort for silent protagonist) it is definitely something Nintendo should consider. I'll agree with those who would argue that Link is an iconic character, and I don't think I'll ever be able to identify Link as anything but a male protagonist, but if it makes it easier for females to get into the series by having a protagonist they can identify with (if only on a visual level) then I'll learn to accept it.
To get back to the original topic though, I don't know that adding co-op really addresses what I felt was wrong with Skyward Sword, and going for something with a smaller scope, like Four Swords doesn't address those issues either, so much as it just sidesteps them by being incomparable.
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