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IllogicalBeetle

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IllogicalBeetle

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#1  Edited By IllogicalBeetle

I am only level 8, as I had a very busy weekend. I have only spent one perk. So far, it is going just fine. Actually, I would consider the game to be a little easier than I would expect. I die more from falling than anything else.

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IllogicalBeetle

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#2  Edited By IllogicalBeetle

I would imagine it will run better and look better on your PC. The 6950 is no slouch. Runs perfectly on my 5870 @ 2460*1600 on High Settings (Ultra High settings will run it but it occasionally glitches requiring a reload from last save).

I would definitely go PC if I were you.

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#3  Edited By IllogicalBeetle

I wish the guys coming here that are in disagreement with Nintendo could come here and not bash the OP.  Face it fellas, they have won in the numbers game.  So, why can't we talk about the implications of this win?  They could be huge for gamers.  What if suddenly, because of Nintendo's sales MS stops one of their devs on a present project and tells them to start on a game that only improves your personal balance and posture.  Call it MiS FIT.  Get it?


Seriously though, when the PS outsold Nintendo so vastly it forever changed gaming as there has not been a home console that was cartridge-based since.  Granted, that was a matter of time.  To me though, that is the kind of thing we could be talking about.  I don't think the Wii will change anything that drastically....  but, what if it did?  What if 3 years from now you could not play a game that didn't have some kind of motion control?


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#4  Edited By IllogicalBeetle
@oldschool said:
"
Welcome first time poster.  Well put.

I do believe that it would be bad if a game console manufacturer never strived for raw power again.  Whilst I don't have the PS3, I admire it.  For me PS3 and 360 kind of compete, but I see consoles as complimentary.  Doing things differently gives a reason for buying them.  I don't want a single console.  I hope that the success of the Wii and motion controls doesn't harm the future of gaming, and I highly doubt it will.  Traditional controllers are going nowhere.  They will be improved but still around.

I also believe the Wii has chamged things for the better.  It forces through market needs to research and adapt.  Think of the changes as additions as opposed to replacements.  Most assuredly they will be.
"
On the point of complementary technology and the competition therein,  I agree completely.  There needs to be complimentary consoles in the marketplace.  It drives innovation.  Someone in the thread pointed at the driving force of XBOX Live and how greatly it has impacted this generation of gaming.  I wish that my PS3 had online gaming as well integrated as the XBOX.  Sony is getting there, for certain.  Another example of competition driving innovation is force feedback (which I personally don't care for) or bluetooth controllers, which were pretty much introduced simultaneously.  Now it is motion control.  What will be next?  

I want to believe Wii has changed things for the better.  I would like to say it was getting the Wii that finally got my sibs to come over to play videogames, but it was RockBand.  Which is a great example of the kind of thing that motion controls might do for gaming.  Multiplayer FPS could be very fun for families with good motion controls on a system that will keep each player's reticle within their 1/4 of the screen.    That being said, from a market perspective I still think Sony and MS see a less expensive product with built-in profit margins outselling them.  Sure, MS and Sony are both cleaning up in licensing, especially compared to Nintendo.  What each company must determine is at what point will they lose licenses because developers  no longer port/develop due to the technical specs lagging so far behind what the graphics engine requires.  Or the physics engine.  Or the AI.  Or all of the above.  I realize that many devs are console only, but when MS came to the field  they changed console gaming (I thought ) forever by pulling in respected PC developers that never worked on a console title before.  Aside from providing some actual competition for Sony, that  was and is the appeal of MS having a console.  I hope they are clever enough to understand that.  
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#5  Edited By IllogicalBeetle
I have just read this thread and I have to say, some guys take this stuff too seriously.  oldschool is correct in his statements that Nintendo's console won the sales race to a point that likely neither the 360 or PS3 will catch Wii.  Furthermore, the adoption of motion control technology by MS and Sony indicate that the market could be forever changed by the sales of the Wii.  The direction I WISHED this thread had taken (and almost did for a second) goes as follows - 

Nintendo has wiped the floor in terms of console sales and that is sweet for them.  The motion control certainly could change the face of console gaming if developers can really get them integrated well.  The larger impact that Nintendo has had on the market can be seen not by what MS and Sony are doing, rather by what they aren't doing.  Neither MS or Sony are in development of a new console.  The 360 and PS3 turn 4 and 3 respectively in November.  Typically, a system has a shelf-life of between 5 and 6 years.  MS should at least be hinting about the development of a new platform, but there is no indication said R&D is in process.  I think this could be due to the fact that a system with half the technical capabilities is outselling them so handily.   The market is dictating that graphics are not the only thing that sells systems.  In fact, from a solely business perspective (console sales) graphical capability is the least effective selling point (Wii is first in sales ATM, PS3 I believe is still in 3rd).  This could be GREAT for gamers.  

1.)  A few more years squeezed out of that 400 dollar system before plopping down 600 for a XBOX720 or PS4.  
2.)  Maybe gameplay will become revolutionized, not necessarily by motion controls, but by allowing developers more time with the platforms.  
3.)  Perhaps motion control will be everything it was in Galaxy or Metroid Prime3.  Maybe it will be taken even further than either of those games, and on games that would be compelling without motion control such as that pair.  We can hope.  So far, I haven't played a Wii game that has impressed me more than those two titles, so at over a year old they are still my reference.

The flip side -
1.) Sony and MS may never again release a system that costs more to produce at launch than they can sell it for (PS, PS2 and PS3 all lost Sony serious cash that they recouped in licensing).  If Nintendo can release hardware that makes a profit on launch day... why can't MS and Sony? 
-For gamers and developers who want to see the line of graphics pushed constantly, the tide will turn back to PC.  Great for PC gamers.  Probably less so for console players.
2.) If motion control is expected to be a part of a title and forced on the developer for some weird reason (MS and Sony have powerful lawyers) gameplay could suffer.  If not gameplay, the game itself.
3.) Competition drives all markets.  With no new consoles on the horizon, don't expect any price drops on systems that would normally be in their twilight and thereby see a 25% or larger drop in MSRP.

So, that is a starting point that I hope someone runs with.  I think this could be a good thread and I think that you make a valid point and open an interesting topic.  Nintendo wins in numbers.  MS and Sony react to said console sales, and (I would assume) the more important profit per console.  The Wii will change gaming.  I hope for the better.