@lazyimperial: Uh yes, everything you described there is racist and imperialist. The entire genre of pulp adventure and treasure-hunting is, because it peddles a fantasy that there are still untouched cultural silos for wealthy westerners to discover. It's fundamentally rooted in colonialism. This isn't about "enlightenment", it's about what happened. Billions of today's dollars in cultural wealth and history were taken by Western invaders, and even when it was done in the name of preservation those artifacts ended up in places like the Ashmolean and the British museum. It was a strip-mining of those culture's history and wealth that was rationalised and lionised in the late colonial era through pulp adventure novels, and now companies like Naughty Dog, Crystal Dynamics, and now Rebellion are still relying on those same tired, racist touchstones to theme their games around.
this all scans as probably racist and continuing the tired tradition of using pulp adventure trappings to soften the image of colonialism. Isn't Rebellion from the UK? Figures.
There is a lot of talk about making your mark, making shit your own, fighting with people etc that, when set against his really tone-deaf deflection of Brad's question about labour and crunch, doesn't sit well with me at all.
Don't get me wrong. I'm enjoying the game and I'm happy he get to make something he's proud of, but I didn't get a good vibe from him in this interview.
Are we not done with this yet? How about some new IPs?
The amount that this deviates from what GoW has been it may as well be a new IP. No one complained about "another Zelda" with Breath of the Wild because it complete reinvented itself. This appears to lean closer to a Naughty Dog game than the action heavy fair from the PS2 era.
This. Also I am WAY more interested in current IP like Resi, Wolfenstein, Doom and God of War being repurposed to be self-aware and different than the current crop of focus-tested new IP.
@lazyimperial: As much as I'm going to enjoy the insane bullshit of this game when it comes out, I totally agree with you. The tonal whiplash of Ubi's output never feels intentional or holistic as much as it seems like a kitchen-sink approach to everything the creative team thinks is cool, important and funny. Compare the FC games to Wolfenstein: The New Order, a game which experimented with tone in the tradition of the best exploitation and B-movie cinema and you realise how far from the mark the Ubi games fall.
When this game was announced I was fantasising about Far Cry but RE7: a southern gothic nightmare set in a small town with a grisly sense of humour, but apparently Capcom is better at taking interesting risks than Ubisoft? Strange times.
Very excited to get my hands on this. I NEVER used the bow in the last couple of Far Cry games or engaged in the stealth mechanics so this is going to feel nothing but fresh to me.
Once again, Jeff's take seems pretty on point while convincing me that I will probably have a fine time with it.
I thoroughly dislike Tomb Raider 2013 and I can't tell you why. Everything about it should be my thing but I found the entire experience flat and lifeless.
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