The end of the game took away from the rest of my time with it. Revealing the “infinite” part of Bioshock unfortunately replaces any satisfying ending for the story I have been playing and the characters I knew and loved. That is my problem with the game as a whole and even though I had a great time playing through it, the ending couldn’t help leave a bad taste in my mouth that hurts my opinion of the game as a whole. Yes, there is a lot to nerd out about, but the vast majority is 'on paper' and is really only effective in retrospect. Sure, there are clues all around and references and events that fit perfectly into the story...but generally after the fact.
Infinite's characters and world, when flipped upside down (infinitely) you leave this player without a satisfying conclusion of 13 hours of story, experience, world and characters that I loved in lieu of the reveal of the Bioshock 'world'. Is it an extraordinarily well realized world in it's details yes, even when compared to similar time/world bending stories. That doesn't change the feeling I got after how rigidly it is presented in the last 20 minutes and how little my experience with the world and characters mattered in the end. Basically, I would rather had a Bioshock 'Limited' or just “Sky-o-Shock” instead. There was plenty of depth and thought provoking themes and storylines before the finale of Bioshock Infinite came to pass.
I realize I may be in the minority, but I'm still sharing. I don't hate Infinite, very far from it, it just unfortunately didn't ignite me as it did you and so many others. Oh, also, I must say that I do understand the ending events and what they mean, perhaps not as with as much detail as some, but I got it...just thought that I should point that out :)
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