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Nintendo's struggled to make a memorable Yoshi game since Yoshi's Island, and this new 3DS platformer isn't going to change that.
You're never going to be bored in Hope's Peak Academy's wild world of murder, despair, and bears, but you might occasionally wonder why it's a game.
Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
Characters I mostly use in fighting games.
So beautiful. ^^
My main in SFxTekken (paired with Chun-Li)
Main in Arcana Heart 3. Blonde colors XD
There are two things that dictate which character I choose in a fighting game: 1) How hot the character looks 2) Whether my frantic button-mashing "strategy" makes cool stuff happen I just don't have the dedication needed to actually learn a character's moves and develop decent strategies. :(
You think Taokaka's cute? I think she's kind of creepy, actually (it's the Black Mage-style face). Anyway, for me #1 plays a major role as well. It determines which character I initially play as, and often times that ends up being the right one for me. Obviously control and weaponry (if applicable) is important as well. I like controlling characters with swords and shields, so in Soulcalibur I mainly play as either Sophitia or Cassandra (or Link in SC2) -- though I like Talim quite a bit as well for her speed.
*Gulps* Oh dear, a Litchi player! I'll have to pit my Noel on you one day...
Use your keyboard!
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